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McDSP ML8000 Multi-Band Limiter

Colin McDowell has some of the most recognizable plugins (not just because of the green color) and has released a new multi-band limiter in the ML8000

McDSP is proud to announce the release of the ML8000 Advanced Limiter. The ML8000 is the next generation of limiter technology, using two completely separate stages of processing for significantly improved peak level adjustment.
The first stage of the ML8000, the Multi-band Limiter, uses 8 bands of active processing for superior phase response over traditional cross-over based designs. The second stage of the ML8000, the Master Limiter, is a precise recreation of the patented ML4000 limiter algorithm, right down to the limiter modes. Additional features include unique band Focus modes, filter design enhancements to further reduce peak distortion, and the ability to set all multi-band threshold values to band input levels instantly. Despite the additional stages of limiting and multi-band processing, the ML8000 has the lowest latency in its class.

 
The ML8000 will be available for an introductory price of $129 Native and $229 HD until September 30th, 2016.
More information is available at www.mcdsp.com.

Imagine Dragons Mix Breakdown at pureMix

We’ve all dreamed of seeing exactly how a song on the radio was mixed from start to finish. Stop dreaming and go get a pureMix subscription.

pureMix has just released their biggest mixing tutorial to date featuring Grammy nominated and multi­platinum engineer Mark Needham mixing the song “It’s Time” by Imagine Dragons in a 1h54m long video course that shows you step by step how Mark created an epic sounding mix for the the band’s breakout hit.
Mark Needham has a track record for not only mixing hit records but also working early in the careers of artist such as Fleetwood Mac, The Killers, and Imagine Dragons. This tutorial is your chance to see how he uses his custom presets and a creative workflow to quickly set up an effortless mix of a massive session with layer upon layer of production.
“It’s Time” by Imagine Dragons is certified 3x RIAA platinum and was t he band’s first Billboard Top 40 single. The song blurs the lines between genres and epitomizes the band’s mix of alternative rock and pop that focuses on deep bass, strong drums, and powerful vocals.
Learn from Mark’s intuition that comes from over 35 years of experience working with superstar artists such as Chris Isaak, Shakira, Moby, Pink, and more. Like a game of chess, every move he makes has a purpose and sets himself up for success later in the mixing process. This full length mixing tutorial allows you to observe exactly how Mark works on each element of the mix with full transparency.
Video purchasers and pureMix.net Pro Members also get access to the raw stems from the original session to practice and perfect all of the tips and techniques you’ll pick up from Mark Needham and Imagine Dragons. This is an unique chance to absorb Mark’s unique mixing techniques and methods and then apply them to your own mixes instantly!

The “Mark Needham Mixing Imagine Dragons” mixing tutorial video and downloadable stems are available for purchase today at pureMix.net https://www.puremix.net/video/mark­needham­mixing­imagine­dragons.html

Jeremy Bell: ScrubBoard

Are you prepared to have your mind blown? Mad Scientist Jeremy Bell contacted me to show me some DIY gear he had made. I randomly get contacted from time to time and usually the products are… well… interesting so I lazily clicked the link to the Youtube video while I was working on something else. Immediately I stopped what I was doing and within 30 seconds of watching more, my jaw was on the floor. The video is below:
 

So now you’re probably already googling how to buy one. It’s ingenious – it makes scratching samples super easy. Here’s how it works.

It’s essentially a deconstructed tape deck where the play head acts as a remote whereby the user can scrub the tape head across a flattened strip of tape to scratch. Complete control of rhythm and speed of the sample is in one hand instead of having to use two like in traditional scratching.

Unfortunately this post isn’t a press release for a buyable version… yet, but with enough attention, maybe we can get this idea off the ground and into studios.

And now, he’s got another companion piece to go along with the ScrubBoard. Here is a video of the ScrubBoard and the Rocker being used together.

Seriously crazy stuff.

If you’re interested in tracking the progress of this innovative gear, visit http://www.thescrubboard.com

Review: Plugin Alliance Unfiltered Audio Fault

Plugin Alliance has thrown us a sonic curveball with their latest venture with (relatively new comer) Unfiltered Audio. Fault is tough to categorize due to all of the different features packed inside its interface. This plugin incorporates, delay, frequency shifting, pitch shifting, LFO filters, modulation, stereo widening, and even a function that drops the sample rate of the entire plugin to create some unheard of effects. On top of all of these features, Fault has a virtual patch bay routing system that can route various outputs to be triggered by “Modulators”. Although the interface is sleek and minimal, this plugin is anything but minimal and at first, it’s pretty overwhelming. Even after using this plugin for quite a while, I still feel I’ve only scratched the surface and depend heavily on the presets menu.
 
The short story is that Fault is built to enhance and mangle audio in very unorthodox ways. There’s not really a plugin like it on the market. The closest plugin similar would be iZotope’s Stutter, but even Stutter doesn’t do half of what Fault can do. This plugin works great mainly on rhythmic and monophonic material but that doesn’t mean Fault needs to be painted into a corner. This tool is made to transform boring audio into a living moving thing.
 
The interface is great looking. The crisp black background with white and red-orange accents gives the appearance of a Tesla dashboard, with minimalist control knobs and divided sections. If the black interface is too stark, the settings in the top right corner can invert the colors to an equally cool off white. The settings menu also can change the size of the interface up to 200% (if your resolution will allow). At any size though, Fault’s text and controls are high resolution and never hard to read… learning the controls is a different story. I suspect the people at Unfiltered Audio understand this and have explanations of each control by left clicking each knob via “ToolTips”.
 
Since this plugin is so complex, the easiest way to tackle this review is to go through the interface, and explain what each function does.
 
From the top left is the input section, which like the output, only controls the wet signal. A mono button is also available in this section to sum stereo signals down to mono to level both sides to the same playing field. Just below the input is the Pitch Shifter which has an octave range both above and below the target audio. This sections also contains a left and right section that can either be linked or independent of the left or right side with the Link button. Whole semitone notes are enabled with the Quantize button or fine control of pitch with the button off. If more complex sounds are wanted, unchecking these two buttons can allow for precise tuning of pitches for rhythm and even different pitches on the left and right side. This comes in handy with instruments that need to be more prominent in the track by placing an octave above on one side and an octave below on the other. Leads sound really cool with this effect blended in.
 
The next section of the plugin is the Frequency Shifter. The big knob is a global frequency selection that can go either plus or minus 500Hz and the 5 buttons below work in tandem with the big knob to create stereo shifts and movement. The Mult knob allows for finer tuning of the frequency by multiplying frequencies either above or below by 5 times, giving essentially 5kHz plus or minus to work with. The Pan knob controls how much of each shifted and delayed channel is heard at the output and Spread controls how much is shifted in the right channel. Combining these controls can create both subtle movement as well as jarring metallic effects. In a bonus control, the Frequency Shifter also contains an Oscillator that can inject movement inside of your movement with FM synthesis. This “Inception” style control can be either Linear or Exponential by enabling the Lin FM button in between the frequency and depth controls.
 
The Feedback Matrix is where things start getting crazy. This window gives additional feedback controls for both the Frequency Shifter and Delay section for each side of the stereo field. These sides can be linked with the Link button or controlled separately for more stereo madness. Cross feedback from left to right can be controlled for both the Frequency Shifter and Delay, allowing for parts of the opposite side to leak into the other. Things can get very squirrely fast so Stabilize and Kill help prevent oscillator and delay runoff.
 
Delay is one of the easier sections of this plugin. Each side can be linked or separated as well as tweaked for different delay types on each side. Sync will work with your host DAW and gives delay times in notes. If this button is not highlighted, fine-tuned controls can change delay times in milliseconds. Offsetting these ever so slightly can create great widening of tracks. Just below the Delay section is a Feedback Filter which can high  or low pass the feedback of the controls to clean up repeats and shifts. If this is needed on the entire wet signal, the Filter All button will apply the filter across the entire output. The Spectrum section gets really geeky and can drop the sampling rate of the entire plugin, giving you the low fi, bit crushing sound. To smooth things out, a Soft Clip limiter will round off audio as it clips and Anti-Alias will apply a very technical filtering method which I don’t have the brains to properly describe. Ring Mode turns Fault into a ring modulator, which can make the plugin into a stereo tremolo or invoke chaos into the entire signal.
 
On the output section lies the Output volume of the wet signal, a Dry-Wet knob, Mid Side Mode, and a Width control. One of the unique things about the Dry-Wet control is that at 50% (which is the default setting when opening the plugin) phase cancellation is occurring, causing the track to instantly sound different than the source audio. This is due to how the incoming and processed signal interact within the plugin. The Width control can spread the signal from 0% (mono), to 50% (stereo), and 100% (super wide). This can be used with Mid-Side mode as well with 0% being Mid only and 100% being Side only.
 
If all of this wasn’t confusing enough, for the more advanced user *points to smarter person, Fault features a Modulation System whereby virtual patch cables can link to other controls and alter the characteristics by using LFO’s, Input Followers, Sample and Hold, and Macros. When the Modulation box at the bottom of the window is clicked, a box drops down at the bottom of the window and little circles appear on controls that can be “patched” to modulate. Left clicking on any of these circles and dragging will show a cable that can be dragged to the modulation section. Up to 6 modulators can be added with more slots planned in the future. These modulators can even modulate themselves creating endless loops of controls. As controls are changed via modulation, the changes are represented by red-orange lines in the function that is being altered. This is a great visual to help create rhythmic movement with functions within Fault. I do wish the “Tooltips” was available for this section as this is the toughest part to learn.
 
Overall, what Fault does, it does incredibly. Complete mastery of this plugin takes quite a bit of hands on time, but turning knobs with reckless abandon yields its own bounty. When starting out, rely on the presets to give inspiration and learn from there. It’s probably very easy to get frustrated with this plugin for a newcomer so exercise patience. This plugin can get out of hand rather quick but using the Wet/Dry knob allows you to embrace the insanity and incorporate it into your original source audio. Once some time is spent with the interface, subtle effects can create incredibly impactful tracks.
 
Either way, Fault is a blast to work with and brings a whole new thought process and approach to effects. It sounds just as great subtle as it does all out wobbly and metallic. If you are looking for a plugin to set your music apart from the herd, you’ve come to the right place.
For more information, visit https://www.plugin-alliance.com/en/products/unfiltered_audio_fault.html

Zynaptiq ADAPTIVERB Harmonic Tracking Resynthesis Reverb

Reverbs are a dime a dozen. Everyone makes one, but not everyone has the catalogue of unique plugins Zynaptiq has. ADAPTIVERB holds true to the tradition of Zynaptiq. ADAPTIVERB isn’t a convolution reverb, It’s not an impulse response library. This reverb employs custom techniques that allows the reverb tail to “adapt” to the source material. This plugin is extremely affordable coming in at introductory $149.00, then going up $100.00 to $249.00.

Hannover, August 13th, 2016: Zynaptiq announces the immediate availability of ADAPTIVERB, their new harmonic tracking resynthesis reverb plug-in.
ADAPTIVERB is a revolutionary reflectionsless reverberation plugin. Unlike traditional reflection-based acoustic room modeling, ADAPTIVERB adds perceived depth, harmonic richness, and butter-smooth tails without obscuring the source. Preserving the tonal definition and directness of your mix, it adds “size”, “glue” and “body” – making it perfect for mixing and mastering applications alike.
Powered by ray tracing, source separation, and advances in artificial intelligence, ADAPTIVERB automatically adapts to the input audio like a chameleon, blending with your sounds perfectly, and conforming its reverb tail to the tonality of the input or a user defined set of notes. While exceptionally fast to use, its advanced synthesis, cross-filtering and reverb pitch processing functionality provides ambient artists, film composers and sound designers with exciting new creative options for making evolving drones, organic pads, lush ambient sound scapes, and more.
The key ADAPTIVERB features at a glance:

  • Revolutionary new reverberation approach with unique sonic characteristics.
  • Bionic Sustain Resynthesis creates stunningly organic tails, eliminating noisy
    components from the input for clear, harmonic results free of graininess.
  • Harmonic Contour Filtering (HCF) circuit for removing effect components not in tune
    with the input, a captured harmonic fingerprint, or set of notes defined using an on-
    screen keyboard.
  • Filtering and pitch quantization based HCF Keyboard modes to conform the effect to a
    specific key.
  • HCF Hold mode for creating cross-filtering effects.
  • Ray Tracing and Allpass based reverb engines.
  • Input Freeze function for creating drones, pads or infinite reverb type sounds.
  • Simplify function that recreates the input’s harmonic content with a small amount of
    oscillators for additive synthesis type sounds — without the warbliness.
  • Richness parameter for adding octave, fifth or unison interval harmonics into the reverb.
  • Pre-Processing section including harmonic synthesis based Air.
  • More than 400 presets covering a broad range of effects, including bread-and-butter
    reverbs, “invisible” reverbs, instrument-/voice-colored reverbs, cross-filtering,
    adaptively filtered delays, and pads/drones that play without input signal.
  • MIDI control of all key parameters.
    ADAPTIVERB supports all common sampling rates from 44.1kHz to 192kHz, mono-in- stereo-out and stereo, as AAX native, AU, RTAS, VST 2.x, and VST 3 on Mac & Windows.
    Zynaptiq GmbH, based in Hannover, Germany, creates audio software based on pattern recognition, source separation, perceptual modelling and other advanced technologies, and is also known for their critically acclaimed UNVEIL, UNFILTER, UNCHIRP, PITCHMAP, MORPH and UNMIX::DRUMS plugins.
     
     
     

ADAPTIVERB is available now from the Zynaptiq website and authorized resellers worldwide. From August 13th to September 30th, 2016, a special time-limited introductory price of USD 149 / EUR 159* is available, after which the regular SRP is USD 249/EUR 269*
* All prices in EUR are quoted inclusive of 19% German VAT
For more information please visit the product website at http://www.zynaptiq.com/adaptiverb

Review: Brainworx bx_console N

I’m going to just come out and say it: for the most part, channel strip plugins have missed the mark. Sure, companies can model a channel of an SSL or Neve and sound very close, but they miss a very important aspect of what makes these consoles great: “subtle variation”. This is due to the tolerances in parts that make up each channel. The same components are used on each channel, but each component behaves slightly different in each channel, thus creating subtle changes between channels. This entropy in the system is partially responsible for the depth in mixes due to the randomness between channels on a specific mixer. This is even what attributes to certain consoles sounding better than the exact same model. This sometimes is responsible for “buyer’s remorse” when purchasing a console based on one that was heard at another studio – that and the maintenance cost and electricity bill.

Dirk (founder of Brainworx) has shouldered all of these burdens and has created a channel strip that addresses everything that plugin companies have either overlooked or just didn’t have the patience to address. bx_console is based on the Neve VXS Console that resides in Brainworx’s studio. This unit has quite a history including living at Skywalker Ranch’s sound stage for orchestra tracking and in Sweden, housed at an ex- Abba member’s personal studio. This console is a “best of both worlds” console bridging the gap between the older 80 series Neves and the newer 88RS. Dirk acquired this VXS a few years ago and instantly fell in love with the sound. This console has been involved heavily in the development of most of Brainworx’s plugins so it’s safe to say Dirk knows the subtleties and character of it.

The difference between this channel strip plugin and others is that instead of modeling just the best sounding channel, Brainworx modeled 72 different channels, each with the slight differences in tone and behavior. This very impressive feat comes courtesy of Brainworx’s own “Tolerance Modeling Technology” that captures everything that makes the channel unique, down to the phase differences and unbalanced center frequencies between channels. What is left is a 72 channel plugin that contains slight tonal differences between each instantiation, but bx_console doesn’t stop there. Brainworx crawled even further under the hood and added features to improve flexibility and creativity across the sections of the channel strip.

Interface:
bx_console is housed in a sleek gray-black window, complete with clickable LEDs, knobs, and glossy buttons, giving the feel of a real channel strip (even down to the toothpick wedged into the EQ shelf button of some channels). Meters and buttons are placed judiciously throughout the GUI, as not to overstimulate, but provide much needed feedback. This part of designing the interface can easily go awry, but Brainworx have truly packed everything into a logical, organized space. The stereo version of this plugin even features the mid and side solo section featured in other bx plugins. Since this channel strip, at first, can look rather daunting, we will break each section up and further expand on each function as well as added feature.

Filters:
In true spirit of tactile functions, the high and low pass sections feature a “pull to enable” function so by double clicking the knob or clicking the LED next to each filter, the HP or LP filter will engage and the knob will appear to pull upwards (it’s the little things right?). Although the original VXS will only allow for high passing to 315Hz and low passing to 7.5 kHz, bx_console extends these by multiples of 3 by pressing either the “/3” or “*3” buttons next to each respective filter. This extends the high pass all the way to 945Hz and the low pass to 2.5kHz, giving a lot more space to clear out instruments that contribute nothing to the particular frequency. Since bx_console is improving on the original, a variable slope would have been useful, but honestly, the fixed Q does the trick on 99% of content without leaving or taking away too much from the track.

Gate:
What console is complete without a gate or expander section? Vertically down the left half of the section below the filters lies the gate. At the top of this section sits the “key” button which gives the option to either internally trigger the gate or “key” it within your DAW. Engaging this button will illuminate the button and allow for the DAW to take over on triggering. The “INV” button will inverse the gate, thus bringing up the parts that the gate would usually catch, perfect for pumping effects on a parallel channel. The “HYST” knob sets a constant threshold that opens the gate. If “HYST” is turned all the way counter clockwise, the gate becomes an expander. The “THR” sets the threshold of the gate and can be increased by -30 by clicking the LED or double clicking the “THR” pull knob. “RGE” knob controls the maximum range that gating occurs complete with a “Fast” LED that activates a fast attack. Release does just what the knob says and the “Gate” button enables or disables the entire section.

This gate is a little more useful than most due to the bonus controls and added range of some of the controls. Not only can this gate help eliminate bleed from a kick mic, but it can also provide rhythmic effects when triggered externally to a drum buss or other instrument. A mix knob similar to the knob on a compressor could increase the creative function of this section even more by tucking the rhythmic gate into the track for subtle movement, but the range can accomplish this to an extent. Another great use of the gate is in conjunction with the “V Gain” knob, which injects a little analog noise into the circuit. Dialing the V Gain and gate together can give depth to a track by allowing a little noise to come through when audio is present in the track but silence during quiet parts.

Dynamics:
Expanding on the already incredible dynamics section of the VXS, the compressor / limiter section on the right half of the gate section features a few extra tricks up its sleeve with a compressor sidechain and mix knob. The compressor features all of the normal trappings of most other console compressors like input gain, threshold, and release but it is the added features that make this dynamics section perfect for almost any application. The sidechain is enabled with the “L/C” knob and is controlled via the tiny “HPF” control next to the “Mix” control. This HPF control can high pass up to 2kHz, almost allowing for de-essing. The Mix is controlled by the tiny “Mix” control under the threshold and can save precious time and channels by placing parallel compression right in the interface. The L/C Link only works in stereo or surround mode and links the compressor’s sidechain behavior between two of the modeled channels, thus giving a more uniform behavior of the detector on each side. This does not mean that in “Analog” mode that both sides of the stereo channel will compress the same. The same variances of each channel’s compressor will be present unless the “Analog” button is deselected, then both sides will compress the exact same way. L/C Link only aids the detector but can be a very powerful tool. The Ratio can go from 1.0:1 all the way to 97.4:1 for all out limiting. The attack is fixed at 1ms but when the ratio knob is pulled can increase to 0.1ms. The hardware section of the VXS features a two stage release, with one being fixed and not controllable, but Brainworx have made both controllable by adding the main release and “REL2” which defines a second threshold at which the release curve changes. An auto release feature is also available as well, giving endless possibilities and very transparent compression.

EQ:
One of the first buttons on the EQ is one very familiar to those who use an SSL Channel Strip. The “Pre/Dyn” button places the EQ before the dynamics section and can completely change the way content sounds. Another unique button is the “In SC” button which brings the EQ curve into the sidechain of the compression. These features coupled with four bands of EQ can both carve and enhance material with ease.

Output:
Even the output section has extras. This section actually makes this plugin stand out from the others. The “In Gain” controls how hard the gain is driven into the plugin and the “V Gain” adds noise characteristic of analog gear. This control, paired with the Gate can dial in extra vibe on tracks that feel too digital. The TMT section is where things get really fun. In this module are 72 unique channels of VXS, each with their own non-linearities and subtle changes in tolerances. Go ahead, apply compression and EQ to a channel and switch through some. Noticeable differences can be heard between channels, adding different phase relationship and center frequencies. This is accomplished via Brainworx modeling everything down to the interaction of the op amps and resistors then randomizing the tolerances to create slight differences in channels, but if this is not wanted (WHY would you not?!!) it can be turned off by clicking the “Analog” button above the fader. Finally, the output fader trims or adds volume to the final output signal.

Overall Thoughts:
What’s not to love?! It’s extremely obvious a lot of detail and digital blood, sweat, and tears have gone into making this plugin. No expense was spared. Sonically, bx_console N never disappoints. The sheer amount of diversity this plugin gives is astonishing. Besides reverb and delay, bx_console can mix entire records across all genres. It is truly everything it needs to be exactly when it needs to be it. One would think that all of the controls would be overwhelming but upon spending 30 minutes with the 17-page manual, everything immediately makes sense. I have absolutely no criticism of the plugin at all, only enhancements I’d personally like to see. I would like to see an expanded TMT section similar to the new EQ Ranger Plus with dropdowns for certain channels optimally used for particular instruments. I’m positive that Dirk knows this board so well that he stages certain instruments on certain channels.  Also, a “random” button would be fun because sometimes after about 25 clicks, I lose patience and probably miss out on some of the higher number channels. Numbers can be manually entered, but sometimes random is a great thing. I’d also like a presets menu with settings catered to instruments, styles, and even creative use of the gate.

These are all operational and do not take away from the huge sound bx_console produces. The dynamics section can be as much in your face or transparent as you need with the expanded controls. The gate is one of the easiest gates I’ve ever used and the EQ… The EQ begs to be cranked and is very forgiving. There were times I couldn’t believe I had the knobs as wide open as I did but the sound was immense. The low end of this plugin is unlike any other digital EQ I’ve used. Simply turn up the low end on the right tracks and visceral bass shoots out of the speakers. The lows are very focused and do not get in the way of other tracks like other EQ’s. I’ve had issues in the past getting drums to play nice with bass, but with a little filtering and adding the right frequency of lows in each track, your low end has never sounded better. This plugin hasn’t left my drum buss since getting it.

The plugin has actually found its way on most of my tracks especially given what little processing each instance used. Just to test out bx_console, I placed it across 30 tracks and Pro Tools didn’t even budge, even when I was slamming the compressors and running the EQ pretty heavy. I have another channel strip plugin I use regularly that kills my CPU with just 5 instances and it doesn’t have half the mojo bx_console has.

Brainworx have really hit this one out of the park. How have we been mixing without bx_console this whole time? This plugin can easily replace countless plugins in your mix and definitely deserves at least getting a trial and kicking the tires. Just be warned, have some money set aside because you’re going to immediately want to buy this.
For more information, visit https://www.plugin-alliance.com/en/products/bx_console.html

Universal Audio UAD Manley VOXBOX

Manley’s VOXBOX is a go to for many songwriters and studio engineers alike. Its ease of use and great sound make tracking ideas and full songs a breeze. Now it’s available as a part of UAD’s plugin platform.

Universal Audio is proud to announce the release of UAD Software v8.7, featuring the Manley® VOXBOX Channel Strip Plug-In — exclusively for Apollo interfaces and UAD-2 DSP accelerator hardware.
Designed specifically for vocal production, the Manley VOXBOX stands alone with its unrivaled tube-based sonics and specialized feature set. Introduced in 1997, the Manley VOXBOX combines the best of Manley’s audio designs, including their high-fidelity tube mic preamp, vactrol optical compressor, Pultec-style passive EQ, and de-esser/limiter into a formidable 3U package.
Developed under Manley Labs’ rigorous scrutiny, the Manley VOXBOX Channel Strip Plug-In captures every section of this modern classic channel strip for vocal production.
Owners of UA’s acclaimed Apollo audio interfaces can track in real time with this ultimate all-tube vocal channel strip, like having the original hardware. The Manley VOXBOX plug-in also supports Universal Audio’s Unison™ technology, giving Apollo users the VOXBOX’s all-important impedance, gain staging, and circuit behaviors that have contributed to making it the most distinctive channel strip available today.
For users of UAD-2 Satellite and PCIe DSP Accelerators, the VOXBOX plug-in is the go-to channel strip for processing during mixing and mastering, giving vocal recordings that final sheen and polish heard on professional recordings around the world.
“I am impressed by the high level of authenticity and diligence the UA team embodies to make the Manley plug-ins as faithful to the original hardware as possible,” says EveAnna Manley, President of Manley Labs. “We have all worked hard to make the Manley VOXBOX Channel Strip plug-in the most accurate ever. No mean feat when you remember that it is a complex, multi-function unit — that is a lot of work!”

 
The Manley VOXBOX Channel Strip plug-in is also available as part of the new Manley Complete Plug-In Bundle ($699), which includes the Manley Massive Passive EQ and Variable Mu Compressor Limiter plug-ins.
For more information, visit http://www.uaudio.com/store/unison/manley-voxbox.html

Universal Audio Ampeg B-15N Amplifier

Universal Audio has modeled one of the mainstays in rock bass amps with the B-15N Bass Amplifier plugin. This is a faithful re-creation made exclusively for Universal Audio’s UAD Platform with the help of Brainworx.

Universal Audio is proud to announce the release of UAD Software v8.7, featuring the Ampeg® B-15N Bass Amplifier Plug-In — exclusively for Apollo interfaces and UAD-2 hardware.
The Ampeg B-15 bass amp defined the sound of recorded electric bass. From Motown sides with James Jamerson to classic Stax records with Donald “Duck” Dunn, this 30-watt, 1×15, all-tube combo delivered a warm and fat fundamental note that laid the foundation for ’60s and ’70s rock, funk, and soul.
Developed by Brainworx, the Ampeg B-15N Bass Amplifier Plug-In perfectly emulates the circuitry, tone stack, and thump of Ampeg’s limited-edition Heritage B-15N bass amp.
Owners of UA’s acclaimed Apollo audio interfaces can track in real time with this iconic bass amp. Harnessing UA’s groundbreaking Unison™ technology, the Ampeg B-15N plug-in gives you the impedance, gain staging, and circuit behaviors that have contributed to making this iconic bass combo one of the most recorded bass amps in history. Users of UAD-2 Satellite and PCIe DSP Accelerators can harness the legendary tone of the B-15N by adding it to any recorded bass guitar signal in any major DAW (Pro Tools, Cubase, Logic, Live, and more).

The Ampeg B-15N Bass Amplifier Plug-In is also part of the new Ampeg Heritage Bass Amp Bundle, which includes the Ampeg SVT-VR Bass Amplifier and Ampeg SVT-3 PRO Bass Amplifier Plug-ins for $299.
For more information, visit http://www.uaudio.com/store/guitar-bass/ampeg-b15n.html
 

Lauten Expands Series Black with LA-120 and LA220 Mics

Lauten has made some great mics with unique features. The Lauten Eden was a smash hit at Everything Recording HQ (Link to review HERE) and we can’t wait to get our hands on these two new mics from Lauten’s Series Black microphones. These microphones target lower cost markets without compromising the build and sound known the Lauten. How can you beat a pair of Lauten SDCs for $350?!

San Jose, CA – August 2nd, 2016 – Today, Lauten Audio announced two additions to its new line of microphones aimed at budding recordists, dubbed “Series Black.” The LA-220 ($249 est. street), is a professional, solid-state, large diaphragm true-condenser studio vocal microphone, while the LA-120 ($349 est. street), is a pair of professional, solid-state, small diaphragm FET instrument condensers. Inspired by classic designs, both new microphones give users access to great sounding, yet affordable, professional quality products. The 2 new Series Black microphone models will ship starting in August and Internationally in October.
At its core the LA-220 features a U.S. made ultra-low-noise JFET amplifier, a 1-inch pressure gradient, large diaphragm, and a true-condenser capsule with cardioid polar pattern. The new mic features independent 120 Hz low-cut and 12 kHz high-cut filters, a transformer balanced output, and includes a spider-style shock mount.
The LA-120 mic package comes as a pair, and features interchangeable 17mm pressure gradient condenser cardioid and omni-directional capsules, U.S. made ultra-low-noise JFET amplifiers, 50 and 150Hz low-cut filters, 10 and 15kHz high-cut filters, and a transformer balanced output. The dual mic package ships with a wooden box and hard mounts.
Both microphones are designed to give budding recordists an affordable entry into the world of professional sound recording. “We are giving developing recordists two excellent new microphone options that complement each other, as well as the LA-320 vacuum tube condenser mic that is already available, also in the Series Black line,” says Brian Loudenslager, Founder of Lauten Audio. He continues, “Our unique high and low cut filters offered on these mics have already garnered rave reviews from users and professional reviewers. These features take into consideration common problems in home, basement or bedroom recording environments and make achieving great recording results easy for anyone.”  Both microphones feature two independent filters located on the microphone with easy to engage switches. If the room or source is boomy, or if there is low-end rumble from outside noise, recordists can turn on the low-cut filter and eliminate much of the problem. The high-cut filter can be used to roll-off high frequencies helping tame bright sources.
Both new mic packages feature high quality components often found in much more expensive microphones. “We have again utilized our years of experience to create what we believe to be the best value of any professional microphones on the market today. With the classic inspired designs, ultra-low-noise JFETs, built-in filters, and included accessories, these microphone are sure to quickly become a popular choice for any recordists on any budget.” adds Loudenslager.

The LA-220 has a manufacturer suggested retail price of $499 and an estimated street price of $249 and the LA-120 has a suggested retail price of $599 and an estimated street price of $349. They will be available in U.S. retailers starting in August and worldwide in October.
For more information, visit http://www.LautenAudio.com

Tone 2 Icarus 3D Wavetable Synth

Tone2 never fails to provide fresh new sounds to inspire producers to make the next track. Their unique take on synthesis always shines through with each product. Icarus uses 3D wavetable synthesis to create sounds that immediately stand out from the crowd.

What is Icarus?
Icarus is a powerful, new synthesizer with ‘3D wavetable synthesis’.  It offers a fresh sound, which quickly catches the audiences’ attention. The innovative resynthesis can rebuild nearly any sound with a mouse-click. The easy to use interface and a massive amount of inspiring factory sounds allow a rapid creation of professional tracks.
What is 3D wavetable synthesis?
Icarus is a ‘3D wavetable synthesizer’, because the popular traditional wavetable synthesis, which is capable of cross-blending waveforms, has been extended with an additional dimension for morphing. Wavetables can be manipulated with 54 different morph modes in real-time. As a result Icarus can create sounds with lots of dynamic expression and movement. Many of these sounds can not be created by other synthesizers.
Audio engine:
The audio engine offers a huge sonic range and is very versatile. It is able to reproduce all important synthesizer sounds. Additional to this it can create lots of exclusive sounds which are not possible with other synthesizers. It offers the highest possible sound quality with low CPU requirement.
It can do: All classic synthesis methods, 3D wavetables, morphing, resynthesis, vocoder, 53 effects, 3×10 stereo oscillators, hypersaw, supersaw, unison, additive synthesis, dual stereo filters with 62 filter types…
Vocoder and speech synthesis:
Icarus is able to ‘sing’. The included vocal patches are not just simple ‘vocal samples’ which are played back – it is real speech synthesis. As a result these vocal chants are never out-of-tune. They are correctly time-stretched for the ‘right groove’ and synchronize to the song’s BPM rate automatically. The built-in vocoder module allows the creation of custom phrases with a mouse-click.
Resynthesis:
The innovative resynthesis function in Icarus allows it, to rebuild nearly any sound with a mouse-click. The new algorithm gives better results and is easier to use than traditional methods.
Interface:
Many animated displays give visual feedback instantly and make tweaking accessible to anyone, regardless of the skill level. A customizable interface allows to pick the favorite colors. With several instances of Icarus loaded at the same time, it’s possible to show single instances with different color schemes. This helps to keep the orientation within complex projects with many tracks.
Wavetable editor:
The wavetable editor includes a massive amount of advanced tools to tweak and create wavetables, like an additive spectrum editor or the possibility to paint waveforms with the mouse.
Effects:
Icarus comes with a flexible, modular effects section. 53 different effects can be combined to build new and exciting effects. It’s possible to store the new creations to the harddisc or to import them.
Modulation
Icarus allows to connect dozens of modulation sources to all important sound parameters. Almost any parameter can be modulated well into audio-rate speed.
Features & technical details
– 3D wavetable synthesizer: Wavetables can be morphed in several dimensions
– Powerful and flexible sound engine with true stereo architecture
– High-end sound quality with low CPU requirement
– Easy to use interface with direct visual feedback
– Huge sonic range
– Many exclusive sounds, which are not possible with other synthesizers
– Perfect for modern, as well as all other music styles
– Over 1000 sounds by professional designers
– Patch browser and flexible preset management
– New resynthesis method, which is easy to use and gives good results
– Modular effect section with 53 effects
– High quality vocoder with 1024 bands
– 3 oscillator blocks, each offering up to 10 stereo oscillators, which can play hypersaws, unison, stacks or chords
– Wavetables can be morphed with 54 different modes (FM, PWM, formant, phase distort, sync, …)
– All morph modes can be combined with any kind of wavetable or hypersaw
– Wavetable editor with many advanced features
– A random wavetable generator can create completely new wavetables
– Waveforms can be painted using the mouse
– Additive spectrum editor
– Import and export of wavetables/waveforms from other synthesizers
– Dual multi-mode filter section with 62 filter types and 8 distortion types
– Arpeggiator with advanced features like chords, glides, swing & shuffle
– Fast and punchy envelopes
– LFOs with audio-rate modulation speed and BPM sync
– Flexible mod matrix
– Midi learn support
– Dynamic microtuning to enhance chords
– Customizable user interface with 40 colors schemes
– Expandability

Price: €149 / $199
Supported platforms: 
Mac OSX 10.5 or higher, Windows XP, Vista, 7, 8, 8.1, 10

Supported plugin formats: 
32 bit VSTi, 64 bit VSTi, 32 bit AU, 64 bit AU, Standalone for PC
Link to the product pages (English, German, French, Japanese):
https://tone2.com/html/icarus.html

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