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Maschine Help: Bar Length

Ok guys, you’re going to smack yourself right in the face when you see the solution to this one. Please place YouTube links to the video of this in the comments section. So your beats are too short and you need that Maschine Gun roll on the fourth bar. Well here’s how you fix it.
-In your main beat window, you have all of your info.
-Toward the bottom where your drum sounds are, you will see a very small option that says BAR LENGTH.
-From there you can click with the mouse and drug up to change the bar length.
Here’s a pic. I’ve chosen pink to show you where the bar length is, because… well you know… I’m calling you a girl.

 
Click to zoom the pic.
Hope this helps you guys.
 

Universal Audio Apollo

I was just wondering the other day when Universal Audio was going to make their debut in the I/O world. Apparently they waited until the perfect time and ambushed the pro audio world with this gem. I’m not going to cue any of the stupid orchestra scores attached to anything labeled “Apollo.” I’ll leave that to the stupid pro audio sites (you know who you are), but I will say this – Apollo is definitely a game changer in the industry. Leave it to the folks who have been around the longest, to make the biggest splash. The crazy thing is, you would think… logically, that a company that has been around this long would eventually fall out of touch with the end user. That couldn’t be further from the case with UA.

Universal Audio (UA), ), a leading manufacturer of professional audio recording hardware and software, is proud to announce Apollo®, a high-resolution audio interface that combines UA’s analog design heritage with esteemed UAD Powered Plug-Ins in a sleek, elegant recording system for Mac and PC*. With Apollo, music producers and performers can finally track through UAD Powered Plug-Ins in real time, via a professional 18 x 24 FireWire/Thunderbolt™-ready audio interface that delivers class-leading 24-bit/192 kHz sound quality.
“Apollo is the culmination of 10 years of analog and digital audio development here at UA,” said Bill Putnam Jr., Universal Audio founder. “In many ways, it’s brought the analog and digital sides of our company together. With Apollo, we’re delivering the sound, feel, and flow of analog recording with all the conveniences of modern digital equipment, including next-generation Thunderbolt technology.”
Apollo is, first and foremost, a well-built, high-resolution audio interface, featuring premium mic preamps and top-end converters to deliver the lowest THD and highest dynamic range in its class. Its Core Audio and ASIO* drivers ensure compatibility with all major DAWs, including Pro Tools, Logic Pro, Cubase, Live, and more. Moreover, Apollo’s Console application and companion Console Recall plug-in (VST/AU/RTAS) provide control and recall of all interface and UAD plug-in settings within individual DAW sessions, even months and years later.
Apollo differentiates itself from all other audio interfaces, however, via its onboard UAD-2 DSP Acceleration. This onboard processing allows for recording through UAD-2 Powered Plug-Ins — with nearly instant sub-2ms latency — so that music producers can quickly monitor, audition, and “print” audio using a wide range of popular analog emulation plug-ins from Ampex, Lexicon, Manley, Neve, Roland, SSL, Studer, and more.** In this way, Apollo’s sonic character and tonal options are virtually limitless. The onboard UAD-2 processors are also available for mixing and mastering, offloading processing from the host computer.
Notably, Apollo offers compatibility with Intel’s new Thunderbolt technology, as found on the newest iMacs, MacBook Pros, and MacBook Airs. Available via a user-installable Thunderbolt Option Card (sold separately), Thunderbolt provides lower latency, reduced audio buffer size, improved performance at high sample rates, and greater UAD plug-in instances versus FireWire.
“Thunderbolt technology makes possible a whole new class of products to enhance music production workflows and creativity,” says Jason Ziller, Director of Marketing and Planning for Thunderbolt technology at Intel® Corporation. “Products like Universal Audio’s Apollo are using Thunderbolt to rock music producers’ worlds.”
Apollo incorporates numerous design hallmarks from classic UA analog gear, including its fast, easy workflow. Dedicated front-panel controls are present for all the most common features, including preamp gain, channel selection, mic pad, +48V phantom power, low cut, monitor level, and dual headphone controls.
Apollo’s connectivity includes 4 digitally controlled analog mic preamps, 8 balanced line inputs and outputs, dual front-panel JFET DIs, digitally-controlled analog monitor outputs, 8 channels of ADAT, 2 channels of S/PDIF, word clock I/O, FireWire 800 (standard), and a Thunderbolt expansion bay — making it a well-equipped centerpiece for the modern project studio.

The Apollo High-Resolution Audio Interface will be available in both DUO CORE and QUAD CORE processing formats (with either two or four Analog Devices SHARC processors, respectively). Apollo will be shipping in the first quarter of 2012, with an estimated street price of $1,999 (DUO processing model) and $2,499 (QUAD processing model). Apollo’s Thunderbolt Option Card will be shipping in the first half of 2012, with an ESP of $499.
*Compatible with Mac OS X 10.6 and 10.7; Windows 7 support coming Summer 2012.
For more info, click HERE

IK Multimedia: iRig Pre / iKlip Studio

Great day for all of you who want greater portability. Finally, I can track vocals in the john AND have a stand to put my iPad on. IK Multimedia has come out with their version of a Pre-amp for iOS devices. Now you can plug that $4000.00 Neuman (Pictured with Pre) into your iPhone and record just about anywhere. All joking aside, we all knew this is what recording was coming to and it’s actually a great thing. I can’t attest to the quality of the pre but I bet you could use it to route another pre into the iRig Pre and really get some great sig (yeah I just abbreviated signal to sound cool. Did it work? No? Ok). The iKlip is a must have especially if you’re using V-Control Pro. I was getting sick of having to crane my ipad with the iKlip I have over the desk, but this makes life so much easier. Matter of fact, I’d probably use this next to me on the couch while I use iPad’s DirecTV remote app. HAVE YOU SEEN THAT APP? IT’S INCREDIBLE.

iRig PRE features
-40 cm (15.75”) TRRS cable to connect to any iOS device headset jack
-XLR input connector for microphones
-Gain control
-+48 V phantom power
-Headphone output
-On/Off switch
-Power/Phantom Power provided by 9V battery
-Battery life is approximately 40 hours with dynamic microphones and 15 hours with phantom powered condenser studio microphones.

Pricing and availability
iRig PRE costs only $39.99/€29.99 (excluding taxes) and will be available in early Q2 2012 from electronic and music retailers around the world.
iKlip Studio costs only $29.99/€24.99 (excl. tax) and will be available in Q1 2012 from electronic and music retailers around the world. Pre-orders are already available from the IK Multimedia online store and other selected resellers.
For more info on these products iRig Pre and iKlip Studio, Click on the links on each name.
 

Cascade Knuckle Head Pre-Sale

Remember this fellah? No not me… I’ve basically been sick since Christmas but I’m back now. I was talking about this stylish hunk of pure tone. It’s the Knuckle Head, Cascade’s newest ribbon mic and sibling to the workhorse Fat Head. They’re gracing us with a pre-sale opportunity and quite a sizeable discount.

Cascade Microphones is pleased to introduce our newest microphone: THE KNUCKLE HEAD.
The KNUCKLE HEAD is a passive ribbon microphone that combines the acoustic components of the successful FAT HEAD ribbon with a shock mounted headbasket design reminiscent of early broadcast microphones.  The ribbon itself has been slightly redesigned to provide a more open sound.
The ribbon is mounted symmetrically within the magnetic gap, making the the KNUCKLE HEAD suitable as the “mid” and/or side mic in an MS setup ˜ the front and back of the mic will produce the same sound.
The KNUCKLE HEAD ships with a micro-fiber cleaning cloth and a mic clip in a padded aluminum flight case. It is available in two finishes (antique cooper or black/polished nickel), and includes a Lundahl LL2912 transformer.
The KNUCKLE HEAD is sure to become a modern classic; displaying a perfect blend of technology, sound, and aesthetics that will be sure to please any musician or recording engineer. For more information please Email us at [email protected], or take advantage of our special introductory offer available only to our loyal Cascade customers.

For special pricing and  promotions, contact Cascade Mics at [email protected]

Power FX Grants FULL Access to Sound Library

I knew it was only a matter of time before the music industry would be taking advantage of cloud based services. This is something I can get behind. You can either get The Pro Sound Effects membership ($149) or The Pro Loops and Samples ($199). Give this some serious thought… Do you want to hop from computer to laptop trying to stalk samples down you THOUGHT you had organized OR even use a clunky external hard drive taking up your few USB ports you have left from all of those USB licenses you have? Of course not. So free yourself from the cables and get in the cloud. This service is roughly 11-15$ a month. That’s nothing for the power to access over 20,000 samples that are so good, even Reason has used some in their software. Have you heard Reason 6’s new drums? They’re AMAZING.

Now you can have access to the PowerFX individual sound library! With either a Pro Sound Effects Account or Pro Loops & Samples Account, you will have instant access to over 20,000 sounds in a searchable, online database. No worries about storing, saving and organizing sounds, it´s already done! The massive PowerFX sound database is available from wherever and whenever you need it, just login, search, download and get producing.
“I think producers and sound users who work in different places or have multiple work station setups will really appreciate this service”, states Bil Bryant CEO of PowerFX.  “For sound users today, it´s not about owning, it´s about having access and simple license to use just what you need, when you need it.”
PowerFX has been a leading producer and distributor of award winning sound libraries for over 10 years and has licensed sounds found in DAW´s Logic, Garageband, Cubase, SONAR and REASON. The Loops & Samples individual sound library includes many sounds from their own unique titles, like Downtown Strings, Drummers of Motown, World Loop Spice Rack, and the sound effects library that includes the historical sound archives from National Swedish Television (SVT).

The Pro Loops & Samples Account is $199 a year and the Pro Sound Effects Account is $149 a year. For more information on the Full Access accounts click HERE

Celemony Melodyne Editor 2

In these times of over-corrected vocal nonsense, a true winner emerges from the pile of “quick fixes” (that make artists sound like constipated robots) to take the crown and give us intuitive pitch correction without the artifacts. Melodyne is that winner. I’ve used Melodyne for quite some time and with each upgrade, I get pumped. This upgrade is no exception. They’ve basically added most of the tools I have suggested in previous posts. I like the flatter myself and say they got it from this site, but in most cases, probably isn’t the point.

With Version 2, Melodyne editor has become still more musical, capable of editing in still greater depth, and even more widely compatible. The most important new functions are:
Extended timing tools: With the Attack Speed tool, you can edit the transients that are of crucial importance to the sound –  even for each note individually: an important creative tool not only for percussive sounds. In addition, the new Time Handles allow you to shape even the time course within notes, which, for example, makes even more detailed editing of vocal phrasing possible.
True Scale & Tuning: The new scale functions now permit even the editing of Arabic, Indian, contemporary and microtonal music with Melodyne. Countless scales, temperaments and tunings can be loaded, edited in detail or created from scratch. The highlight is the Scale Detective, which is capable of analyzing any piece of music or sample so that even users with no detailed knowledge can transfer the scale and tuning of one recording to another.
Rewire support: Melodyne should be of use to as many producers as possible – regardless of which DAW they work with. For this reason, Melodyne editor now also supports Rewire and therefore allows operation with DAWs that have no plug-in interfaces or were previously incompatible with Melodyne.
Greater transparency and ease of use through features like keyboard shortcuts in plug-in mode, highlighting of blobs as they play back, and an improved display of the time and pitch grids.

The price of Melodyne editor is US$/€ 399. An update from Version 1 costs US$/€ 99. The update is free for users who registered Melodyne editor for the first time after October 1, 2011. With the update to Version 2, Melodyne assistant and essential profit from minor improvements and Rewire support, these updates being free of charge.
You can find out more about Melodyne editor at www.celemony.com/editor2. With a new trial version, Melodyne editor can be tested without limitations for 30 days – even if you have already tested an earlier version.
Films demonstrating the new functions can be found on Celemony’s YouTube channel.

Tone2 Filterbank 3.3

Here you go Windows users. You say I don’t post enough stuff for you so here’s a great addition to your synth plug-ins that models those all too popular analog synths we have all come to know and love. So pull out the USB controller and get to re-learning all of those Van Hagar intros!

Tone2 are pleased to announce the 3.3 update of Filterbank, an analog modeled filter & synthesizer plugin bundle with routable
modules and 58 filter types.
Filterbank’s modular design and flexible modulation using LFOs, envelopes and a step sequencer gives you nearly unlimited
possibilities to filter or create complete sequences and textures. Next to its two independent stereo filters and reference-class
sound quality Filterbank offers self-oscillating filters, a large selection of standard as well as exotic filter types, FM, AM, feedback
and a saturation module with multiple distortion & lo-fi effects.
New features:
64 Bit support for PC
Standalone synthesizer version for PC
Improvements:
PC installer automatically detects VST directory
Improved compatibility with Windows7 and Vista Systems
Faster loading
Improved stability
Improved performance
Various workarounds for host related bugs

For more information and demo versions, please visit the Tone2 website.

Cascade Knuckle Head

Been looking for a new Ribbon to add to your “go to” collection? Of course you are. What we have here is the Cascade Knuckle Head ribbon mic. This mic has the same artifacts as the famed “Fat Head” ribbon mic used by Steely Dan and many other pro’s in the business. I actually have an Elroy and I’m very partial to it so I’m sure this mic is just as versatile. You have the choice of the polished nickel black body or my personal favorite, the antique copper.

The Knuckle Head is a passive ribbon microphone that combines the acoustic components of the successful Fat Head ribbon with a shockmounted headbasket design reminiscent of early broadcast microphones.
The ribbon motor uses Neodymium magnets surrounding a 2.5-micron corrugated aluminum ribbon measuring 5mm x 45mm. The ribbon is mounted symmetrically within the magnetic gap, making the Knuckle Head suitable as the “mid” mic in a MS setup — the front and back of the mic should produce the same sound.
The ribbon motor and headbasket are suspended within a 6-inch diameter metal hoop by eight springs. The output transformer is located within the cylindrical shaft below the shockmount hoop.
The Knuckle Head ships with a micro-fiber cleaning cloth and a mic clip in a padded aluminum flight case. It will be available in either of two finishes, with an optional Lundahl 2912 or Cinemag CM-9888 transformer upgrade.

I’m not completely sure on price yet but they will be shipping very soon.
For more info, click HERE

Fresh Pots Kind of Day


No words necessary.

Review: Propellerhead Reason 6

Yes… that is in fact a copy of Reason in “Everything Recording HQ. Propellerhead sent me a copy to kick the tires on, so here goes.
Reason has been around since the dawn of the new millennium and was impressive enough to please the Avid (Digidesign) guys so much that they packaged an “adapted” version. It came bundled in the popular Pro Tools LE program. This began my journey with Reason.
Over the years, I used the Reason Adapted version as a Rewire inside of Pro Tools, and at one point decided to upgrade to the full version when Reason 4 came out. For the most part, my experience with Reason involved using it for drum loops, synths, and playing the instrument tracks through Pro Tools instead of using Reason’s onboard sequencing. So, coming into this review, my experience with Reason’s sequencer and transport was very limited. That being said, this review is coming to you from the standpoint of a novice, somewhat devoid of Reason. Not really, but the joke had to be made. It’s reviewer’s code.
One of Reason 6’s greatest innovations is the integration of their DAW software “Record” into the sequencer. It gives you the ability to record audio tracks in addition to the already stellar instruments included in the program (more on that later). Very rarely does a software company take their two separate breadwinners, package them together, and do this all without digging deeper into your pockets. It is a testament to Propellerhead’s sensibility and true passion for content over cash flow.
Let’s take a look under the hood.
Rebuilt:
This is not just an upgrade; this is a full-­gutted overhaul. I know most of us aren’t programmers, but for the few that are, you know the heartache that goes into taking a program from 32 bit to a 64 bit powerhouse. This allows those fancy new laptops, or their less mobile counterparts, to show off what the good Lord/Intel gave it, ergo: faster load times (are you listening Pro Tools?). I’m sure suicide hotlines must have been busy when the brave pioneers of computer audio started heavily using Combinator presets in previous versions, but Reason 6 barrels right through them without a flinch. Believe me, I tried to bog it on my Mac Book without a hint of strain.
Restructured:
I never really had any complaints about Reason’s installation or authorization process, but that didn’t stop them from making my life even easier. They’ve basically done everything with the exception of giving the program away. First off, you will notice that Reason now comes with a USB “Ignition Key.” Personally, I already have several USB keys and only two ports on my Mac Book. Note to Self: pick up USB hub. Wouldn’t it be boss if they’d implement a single universal system of product authorization? If you’re dongle-­?y challenged (hehe), never fear, because you can ALWAYS create projects and even save them… yes, even in demo mode. The only setback is you can’t re-­open your work once you’ve closed it. There is always the option of an “Online Authorization” if you forget your ignition key and really need to open a project. It’s very simple, you open Reason and it asks you what you would like to do about authorization and you choose “online.” Reason does the rest! Like I said, practically giving it away.
Refreshed:
The graphical interface is even improved. The instruments look sharper and inviting, immediately accessible, and the aesthetics alone almost inspire you to want to make music… like right now. On top of that, we now have new devices to shape and/or disfigure audio until it is by all ends and purposes, unrecognizable. On top of all this, Reason has drafted Line 6 to add guitar and bass amp models in addition to several in house musical weapons. You now have:
Neptune: for pitch correction, extreme vocal effects, and transposition.
ID8: which gives you fast, easy to access presets in a stripped down fashion. For those moments when inspiration strikes and you don’t have time to edit patches (or are just too lazy).
Pulveriser: the name says it all! You can smash, distort, and modulate any piece of audio to ungodly extremes or simply use it to apply mild effects. Your choice, we won’t judge you.
The Echo: from vintage to modern spaced out delays, there’s pretty much every time factored effect built into this beast.
Alligator: a rhythm based filter gated effect that adds a drum like feel, complete with effects, to just about any piece of audio you can throw in its massive jaws (get it? Alligator… nevermind).
The secret weapon here is the combo of Pulveriser and Echo to mangle drum and synth pad tracks to so far extremes, you’ll have Cops hauling you in for assault. Each of the controls on the effects are easy enough to figure out, saving you precious time thumbing through manuals as well as giving you a choice of pre-­made effects.
There are a few setbacks. *cue scary music* Although Neptune seems to be working fairly OK correcting pitch, the controls have quite a bit of give in them; making you feel like you don’t have much control as to where the pitch will land. Also, it’s very difficult to get that T-­Pain sound (once again Everything Recording will not judge you). The transposing feature is nice, but I prefer using the transpose that is built into the sequencer. Alligator has a few of the same small foibles. When you load it up, Alligator defaults to the shuffle pattern, which gives you a very choppy version of a gate. This can easily be turned off with a quick click of the bright button labeled “Shuffle”, but it’s just my personal preference not to have it on. Also, I wish it had a more defined “Wet / Dry knob.” Other than that, all of the effects are top notch.
Renewed:
Integrating Record into Reason was a brilliant idea. Not only do you get more power to create by adding your own instruments and vocals, you also get a mixer. The mixer is based off of an SSL console and although it looks very daunting at first glance, you’ll be surprised how easy the workflow is inside of it. The sequencer has even been supercharged with new features like time stretch, transposition, and comping; giving he whose want is to mix, a veritable plethora of options as well as a set-­and-­forget attitude, for  those who would rather make more music. The time stretch and transposing features work smooth and could take the track to extremes without too many artifacts. The comping feature gives you everything you need to combine takes and get that perfect track, all while working seamlessly with the mixer and effects windows.
Oh, and as always, you can flip the rack around using “Tab.” For the advance users who want to move those patch cables around, there is a new feature that highlights the cable you are moving while making the others transparent. For those that aren’t great with the back of the rack can use the feature to wow friends, thus making you look smarter. Thanks Propellerhead!
Another great addition is the big track meter you get when you press “F3” on an audio track. It shows peak levels, as well as a guitar tuner that also manages not to overtake your entire screen. The window is transparent so more visibility, yeah! Lastly, my M-Audio Axiom played very nicely with Reason. I auto-searched devices and let Reason do its thing. Life is good.
Well, personally, it’s close but not quite there. Here are my issues: First off, I can’t use my thousands of dollars of plug-ins inside of Reason. Allowing this would aid greatly, as one company’s take on a particular EQ or Compressor may be good; but isn’t the end all be all. Second, I’ve spent years upon years upon years in Pro Tools and I found the sequencer section of Reason very confusing. Whereas in Pro Tools I could simply select a portion of audio and midi and throw it around wherever I want, Reason has barriers and screens to click through just to do very simple tasks. I found the workflow of cutting and pasting midi notes annoying. Sometimes you just want to highlight a section of midi and sling it around without having to crop pieces. While I think the features that sort of “get in the way” of the simpler ones are extremely powerful, I just can’t get used to their editing structure. This has been an issue since I first tried to use the program to host my entire midi. Now, this is partially due to my own stubbornness as I am used to using a certain DAW i.e.: Old dog / new tricks.
Recording the actual audio and midi with Reason is an easy press record and go, but the editing and shuttle transports are a different monster. Now I wouldn’t want this to dissuade you, but if you find yourself having trouble with this, just try running it as a rewire through your favorite DAW.  WARNING: If you are using a 32 bit DAW, such as the one Avid just won’t upgrade yet for some reason, you have to tell Reason to run in 32 bit as well or it will NOT play nice. This isn’t Reason’s fault because you can’t blame the V8 for not fitting in the Honda Civic.
Do I, all things considered, think Reason has accomplished their goal in making a product that makes the act of making music more appealing and easy for the common man?
I’ll tell you this: writing Reason’s review took a lot more time than it should have. Reason being, every time I would load up a project, within minutes I was making music. I seriously have about 10 different projects saved from previous attempts to review that will probably end up as songs someday, or however long it takes me to figure out the sequencer.
It is easily the most appealing visual interface I’ve ever seen in a piece of music creation software and once you get to know it, Reason is a very intuitive as well as user friendly. Seeing that I have no real Everything Recording rating system, just take my word for it: Buying this is definitely on the higher end of best decisions you’ll make as a musician. (Insert your own closing line with word play on Reason because I just can’t do that to this great company.)

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