Yes… that is in fact a copy of Reason in “Everything Recording HQ. Propellerhead sent me a copy to kick the tires on, so here goes.
Reason has been around since the dawn of the new millennium and was impressive enough to please the Avid (Digidesign) guys so much that they packaged an “adapted” version. It came bundled in the popular Pro Tools LE program. This began my journey with Reason.
Over the years, I used the Reason Adapted version as a Rewire inside of Pro Tools, and at one point decided to upgrade to the full version when Reason 4 came out. For the most part, my experience with Reason involved using it for drum loops, synths, and playing the instrument tracks through Pro Tools instead of using Reason’s onboard sequencing. So, coming into this review, my experience with Reason’s sequencer and transport was very limited. That being said, this review is coming to you from the standpoint of a novice, somewhat devoid of Reason. Not really, but the joke had to be made. It’s reviewer’s code.
One of Reason 6’s greatest innovations is the integration of their DAW software “Record” into the sequencer. It gives you the ability to record audio tracks in addition to the already stellar instruments included in the program (more on that later). Very rarely does a software company take their two separate breadwinners, package them together, and do this all without digging deeper into your pockets. It is a testament to Propellerhead’s sensibility and true passion for content over cash flow.
Let’s take a look under the hood.
Rebuilt:
This is not just an upgrade; this is a full-gutted overhaul. I know most of us aren’t programmers, but for the few that are, you know the heartache that goes into taking a program from 32 bit to a 64 bit powerhouse. This allows those fancy new laptops, or their less mobile counterparts, to show off what the good Lord/Intel gave it, ergo: faster load times (are you listening Pro Tools?). I’m sure suicide hotlines must have been busy when the brave pioneers of computer audio started heavily using Combinator presets in previous versions, but Reason 6 barrels right through them without a flinch. Believe me, I tried to bog it on my Mac Book without a hint of strain.
Restructured:
I never really had any complaints about Reason’s installation or authorization process, but that didn’t stop them from making my life even easier. They’ve basically done everything with the exception of giving the program away. First off, you will notice that Reason now comes with a USB “Ignition Key.” Personally, I already have several USB keys and only two ports on my Mac Book. Note to Self: pick up USB hub. Wouldn’t it be boss if they’d implement a single universal system of product authorization? If you’re dongle-?y challenged (hehe), never fear, because you can ALWAYS create projects and even save them… yes, even in demo mode. The only setback is you can’t re-open your work once you’ve closed it. There is always the option of an “Online Authorization” if you forget your ignition key and really need to open a project. It’s very simple, you open Reason and it asks you what you would like to do about authorization and you choose “online.” Reason does the rest! Like I said, practically giving it away.
Refreshed:
The graphical interface is even improved. The instruments look sharper and inviting, immediately accessible, and the aesthetics alone almost inspire you to want to make music… like right now. On top of that, we now have new devices to shape and/or disfigure audio until it is by all ends and purposes, unrecognizable. On top of all this, Reason has drafted Line 6 to add guitar and bass amp models in addition to several in house musical weapons. You now have:
Neptune: for pitch correction, extreme vocal effects, and transposition.
ID8: which gives you fast, easy to access presets in a stripped down fashion. For those moments when inspiration strikes and you don’t have time to edit patches (or are just too lazy).
Pulveriser: the name says it all! You can smash, distort, and modulate any piece of audio to ungodly extremes or simply use it to apply mild effects. Your choice, we won’t judge you.
The Echo: from vintage to modern spaced out delays, there’s pretty much every time factored effect built into this beast.
Alligator: a rhythm based filter gated effect that adds a drum like feel, complete with effects, to just about any piece of audio you can throw in its massive jaws (get it? Alligator… nevermind).
The secret weapon here is the combo of Pulveriser and Echo to mangle drum and synth pad tracks to so far extremes, you’ll have Cops hauling you in for assault. Each of the controls on the effects are easy enough to figure out, saving you precious time thumbing through manuals as well as giving you a choice of pre-made effects.
There are a few setbacks. *cue scary music* Although Neptune seems to be working fairly OK correcting pitch, the controls have quite a bit of give in them; making you feel like you don’t have much control as to where the pitch will land. Also, it’s very difficult to get that T-Pain sound (once again Everything Recording will not judge you). The transposing feature is nice, but I prefer using the transpose that is built into the sequencer. Alligator has a few of the same small foibles. When you load it up, Alligator defaults to the shuffle pattern, which gives you a very choppy version of a gate. This can easily be turned off with a quick click of the bright button labeled “Shuffle”, but it’s just my personal preference not to have it on. Also, I wish it had a more defined “Wet / Dry knob.” Other than that, all of the effects are top notch.
Renewed:
Integrating Record into Reason was a brilliant idea. Not only do you get more power to create by adding your own instruments and vocals, you also get a mixer. The mixer is based off of an SSL console and although it looks very daunting at first glance, you’ll be surprised how easy the workflow is inside of it. The sequencer has even been supercharged with new features like time stretch, transposition, and comping; giving he whose want is to mix, a veritable plethora of options as well as a set-and-forget attitude, for those who would rather make more music. The time stretch and transposing features work smooth and could take the track to extremes without too many artifacts. The comping feature gives you everything you need to combine takes and get that perfect track, all while working seamlessly with the mixer and effects windows.
Oh, and as always, you can flip the rack around using “Tab.” For the advance users who want to move those patch cables around, there is a new feature that highlights the cable you are moving while making the others transparent. For those that aren’t great with the back of the rack can use the feature to wow friends, thus making you look smarter. Thanks Propellerhead!
Another great addition is the big track meter you get when you press “F3” on an audio track. It shows peak levels, as well as a guitar tuner that also manages not to overtake your entire screen. The window is transparent so more visibility, yeah! Lastly, my M-Audio Axiom played very nicely with Reason. I auto-searched devices and let Reason do its thing. Life is good.
Well, personally, it’s close but not quite there. Here are my issues: First off, I can’t use my thousands of dollars of plug-ins inside of Reason. Allowing this would aid greatly, as one company’s take on a particular EQ or Compressor may be good; but isn’t the end all be all. Second, I’ve spent years upon years upon years in Pro Tools and I found the sequencer section of Reason very confusing. Whereas in Pro Tools I could simply select a portion of audio and midi and throw it around wherever I want, Reason has barriers and screens to click through just to do very simple tasks. I found the workflow of cutting and pasting midi notes annoying. Sometimes you just want to highlight a section of midi and sling it around without having to crop pieces. While I think the features that sort of “get in the way” of the simpler ones are extremely powerful, I just can’t get used to their editing structure. This has been an issue since I first tried to use the program to host my entire midi. Now, this is partially due to my own stubbornness as I am used to using a certain DAW i.e.: Old dog / new tricks.
Recording the actual audio and midi with Reason is an easy press record and go, but the editing and shuttle transports are a different monster. Now I wouldn’t want this to dissuade you, but if you find yourself having trouble with this, just try running it as a rewire through your favorite DAW. WARNING: If you are using a 32 bit DAW, such as the one Avid just won’t upgrade yet for some reason, you have to tell Reason to run in 32 bit as well or it will NOT play nice. This isn’t Reason’s fault because you can’t blame the V8 for not fitting in the Honda Civic.
Do I, all things considered, think Reason has accomplished their goal in making a product that makes the act of making music more appealing and easy for the common man?
I’ll tell you this: writing Reason’s review took a lot more time than it should have. Reason being, every time I would load up a project, within minutes I was making music. I seriously have about 10 different projects saved from previous attempts to review that will probably end up as songs someday, or however long it takes me to figure out the sequencer.
It is easily the most appealing visual interface I’ve ever seen in a piece of music creation software and once you get to know it, Reason is a very intuitive as well as user friendly. Seeing that I have no real Everything Recording rating system, just take my word for it: Buying this is definitely on the higher end of best decisions you’ll make as a musician. (Insert your own closing line with word play on Reason because I just can’t do that to this great company.)
Review: Propellerhead Reason 6
Antares Auto-Tune iPhone
Who doesn’t want to terrorize their friends with their renditions of Cher’s “Believe” during phonecalls? Please email all renditions to [email protected]. Well here’s your chance. Antares has teamed up with New Hula to bring the famed effect made popular by the pop music industry to your phone calls. That’s Talent!
Antares Audio Technologies and NewHula, Inc. Announce Auto-Tune Phone for iPhone, iPad and iPod Touch
Fun, Easy To Use App Lets You Use the Genuine Auto-Tune Vocal Effect Live on Real-time Phone Calls
(Scotts Valley, CA, November 17, 2011) — Antares Audio Technologies has announced the availability of Auto-Tune Phone, the first (and only) iPhone app that lets users use the genuine Auto-Tune Vocal Effect live on real-time phone calls. Developed by NewHula Inc. and incorporating Antares’ world-standard pitch detection and correction technology, Auto-Tune Phone uses VoIP rather than the cellular network, allowing it to work on iPad and iPod Touch as well as the iPhone.
With Auto-Tune Phone, users can apply the Auto-Tune Vocal Effect just to their voice or to both theirs and the person’s they’re calling. Users can also record their calls and share them with their friends and the world via Facebook, Twitter & SMS.
Auto-Tune Phone key features:
* Genuine Antares Auto-Tune technology
* The ability to call any number in North America
* The ability to apply Auto-Tune to the caller’s voice or to the call recipient’s as well
• A free practice area where users can hone their Auto-Tune skills
* The ability to record calls and share them on Facebook, Twitter, and via SMS
* Includes 30 minutes of free outbound calling time
• More calling time available via in-app purchase for only pennies a minute
Auto-Tune Phone is available now on the iTunes App Store at an introductory price of $1.99. It includes 30 minutes of free outbound calling time, with more available via in-app purchase for only pennies a minute. For more info, click HERE.
Analogfactory Releases "Black Mamba"
Ever wanted to recreate those classic TB303 Analog basslines that were made popular MAM MB33 synthesizer but didn’t feel like buying all of the old 90’s gear?
Well Analogfactory has your back on this one. They have painstaking created the same analog monophonic bass, but in a much smaller package.
Black, fast and toxic – this is the best description for the rackmounted monophonic true analog MAM MB33 synthesizer which was released in the 90’s. Black Mamba is the replica of this little synth combined with the powerful Instrument Racks of Ableton Live.
Orignially released as TB303 clone by MAM (Music and More) from Germany the MB33 got due its cheap and affordable price very fast popular to recreate the typical 303 bass lines. The MB33 had a true analog single VCO with two basic waveforms – square and saw. As the MB33 got the possibility to morph those waveforms it was able to create more tones than the TB303. Black Mamba has been chromatically sampled in 24bit/96khz with high end Apogee A/D converters.
But Black Mamba is not only the replica of the MB33. Beside the 2 basic waveforms square and saw there have been additionally sampled 9 further waveforms using the morph possibilities of the VCO. Combined with the powerful Instrument Racks from Ableton Live there is an unlimited pool of sounds for all kind of music styles which can be created far from the typical TB303 tone.
Details about Black Mamba
• 539 Samples in 24bit/96khz
• Chromatically sampled the origin note range from C0-C4
• 11 Waveforms (Morphings from square to saw)
• 937 MB unpacked as Ableton Live Project Pack
• Each Instrument is controlable via 8 Macros
• 1 Multicore Patch (All waveforms in one Ableton Live Instrument Rack, selectable via macro)
• 11 Core Patches (Each waveform in one Ableton Live Instrument Rack)
• 5 Bass drum Patches
• 12 Bass Patches
• 18 Lead Patches
• 10 Pad Patches
• 8 Stab Patches
• 10 FX Patches
• 11 Basic waveforms Simpler Instruments (Each waveform in one Simpler instance for own patch development)
Black Mamba is availalble for download only in the analogfactory online store for an introduction price of $21.99. The price will go to $29.99 on November 30th, 2011.
For more info, click here.
To hear samples on souncloud, click here.
Arturia V Collection Upgrade SALE
One of the issues I didn’t like about Analog Laboratory is that you can’t do any deep editing with the patches they give you unless you have each of the V Collection synths as well.
Problem is, usually the V Collection is $549.00 so if you bought Laboratory, you’re down another half a grand. Well the folks over there are sick of hearing me complain so they’ve offered an upgrade for Analog Factory or Analog Laboratory users to get the V- Collection for $299.00.
We have good news for you. This month, upgrade to the V Collection at an unbelievable price!
As the owner of Analog Factory or Analog Experience the Factory, you are entitled to benefit from an exceptional offer:
Don’t miss out on this unique occasion to get the most powerful analog synth studio at a bargain price…
This offer is valid only until December 10th, so be quick!
To get this smokin deal, log in with your Arturia account HERE.
HELP: Native Instruments Maschine Tip
OK so you’ve had Native Instruments Maschine for a while and you have upgraded to the new 1.7 update, but when you open it back up for the first time, everything is gone.
Don’t panic my friend, Everything Recording has got you covered. It’s a very easy fix to a problem that really should be there in the first place.
Simply go to the top of your screen where is says “Maschine” and go to “Preferences.” From there you can go to the tab that says, “Libraries” and click “Rescan.” Boom… you’re back to dropping those big booty beats.
Pro Tools Expert
Let’s be honest. I’m not always here all of the time to post how-to’s on various Pro Tools issues. I’m barely here to even post new gear updates as of lately but that should get better, but Pro Tools Expert is here to pick up the slack. Three of the biggest information sites for Pro Tools have merged to form one aggregate site for all of your Pro Tools needs.
Three of the world’s most visited Pro Tools sites, ProToolerBlog.com, The AIR Users Blog and Pro Tools For Media have entered into a strategic partnership to create a new online community ‘Pro Tools Expert’, that will create the biggest independent Pro Tools community on the web.
The aim of the partnership is to bring together their expertise and influence for the benefit of the Pro Tools Community in both music and post and to offer manufactures and distributors a single point of access to the huge community this will create.
AIR USERS BLOG
The Avid Pro Tools Blog and the AIR Users Blog, a huge community for users of Avid Pro Tools and AIR plug-ins. With over one million hits a year, we’ve grown to be the place to come for training, resources, tips tricks and news. We offer advice for users of HD, Native, LE and M-Powered. We’re independent and are not affiliated with Avid or their associated companies. We offer thousands of FREE samples and sounds and over 350 training videos in HD quality covering every aspect of Pro Tools.
PROTOOLER BLOG
ProToolerBlog is the largest website in the world dedicated to Pro Tools, save Avids own. We’ve been around for around four years and average two posts a day. ProToolerBlog is owned by Stefan Hedengren. The aim of this website is to bring you the fresh fruits of the Pro Tools and pro audio world. We update daily with news, tips, reviews, contests and topics to discuss. We try to satisfy both the high-end pro studio and the low-end project studio. Anything audio goes, but we are primarily focused on Pro Tools.
PRO TOOLS FOR MEDIA
Mike is Pro Tools genius and an award winning ‘audiomeister’, with over 30 years experience in the broadcast industry. Pro Tools For Media is his blog with the aim to bring the latest info on Pro Tools from a media and post perspective. We try to satisfy both the high-end pro facility and small scale ‘home-based’ setup alike but this site is not primarily music focused. Last but not least, Pro Tools for Media is not in any way affiliated with Avid or their partners.
Keep an eye on this site. It should be one of the most indispensable websites for any user of Pro Tools
http://pro-tools-expert.moonfruit.com/
Pro Tools HDX
Now THIS is what I’m talking about. I may not have been as excited as I should about Pro Tools 10, but this definitely gets my blood boiling. HDX is a HUGE leap forward in DSP driven Pro Tools HD systems. You get 5 times the processing power, more headroom, more tracks… What more could you ask for?! A Pro Tools HD system with a 64 bit DAW you say? Well not yet, but I’m sure it will show up eventually.
The Pro Tools|HDX system enables customers to mix bigger, more complex productions, with the rock-solid performance and stability that Pro Tools|HD customers have come to expect. This new system represents a milestone in Avid’s development of DSP-accelerated hardware, delivering up to 5x more DSP per card, over a thousand dB of additional headroom, and up to 4x the track counts and 2x the I/O compared to its Pro Tools|HD Accel predecessor. And as customers’ needs grow, the system can be scaled to increase track counts, power, and I/O, using up to three Pro Tools|HDX cards and multiple Pro Tools HD Series interfaces.
With this addition to the Pro Tools|HD family, there are now two powerful system choices. Customers can choose the Pro Tools|HD Native system if they need the advanced workflows and sound quality of Pro Tools HD, and want to leverage their host computer to get the best performance and lowest latency. Or customers can choose the new flagship DSP-accelerated Pro Tools|HDX system if they require consistent peak performance and near-zero latency to handle extremely large and complex productions. Together, the Pro Tools|HD product family provides the highest performance, lowest latency, and greatest sound quality available for the most demanding audio post and music production professionals.
Mix bigger, better projects faster
- Get up to 5x the processing power of previous generation cards
- Manage larger productions with fewer cards, with up to 4x the playable track counts
- Work with up to 64 channels of I/O per card, enabling larger configurations with fewer cards
Get more headroom—less headaches
- Dramatically improve recording and mixing audio quality with over 1,000 dB additional headroom and higher resolution sound, thanks to the new floating-point architecture
- Capture, monitor, and output audio in pristine clarity with a choice of Pro Tools HD Series interfaces
New AAX plug-in format—built for the future
- Pro Tools HD 10 introduces the new AAX (Avid Audio eXtension) plug-in format, enabling better workflows and sound parity when sharing sessions between DSP-accelerated and native-based Pro Tools systems
- With two formats available—AAX DSP and AAX Native—AAX opens the door to future advancements in Pro Tools technology
Pro Tools HD 10 software—included
- Record and play back up to 256 audio tracks per card (or play back up to 768 tracks with three cards) to support the most massive mixes
- Get great recording and playback responsiveness with the extended disk cache, which can load entire sessions into RAM, and ensures maximum track counts from networked-attached storage, such as Avid Unity™ ISIS®, and slower local drives
- Control up to 12 Pro Tools|HD systems from one using the Satellite Link option
- Mix audio from up to two Pro Tools|HD systems with a D-Command® control surface through Multi-mode
Complete Pro Tools|HDX systems, which include the Pro Tools|HDX PCIe card, Pro Tools HD 10 software, and a choice of Pro Tools HD Series interface, will be available worldwide on November 18, 2011. Pricing is as follows:
- New Pro Tools|HDX systems start at $9,999 US MSRP
- Pro Tools|HD 1 owners can crossgrade to Pro Tools|HDX starting at $7,999
- Pro Tools|HD 2 owners can crossgrade to Pro Tools|HDX starting at $6,999
- Pro Tools|HD 3 owners can crossgrade to Pro Tools|HDX starting at $5,999
- Pro Tools|HD Native owners can crossgrade to Pro Tools|HDX for $7,499
For more info, click HERE
Pro Tools 10
I got the email in my inbox today announcing Pro Tools 10 and immediately my heart started racing. My hopes were quickly bashed into the wall repeatedly when I looked at the features and DIDN’T see 64 Bit support. Don’t get me wrong, the new features are very impressive but until I have the other half of my mammoth 8 Core Nehalem Mac Pro can be used for Pro Tools, I find it hard to get as excited as I should about all of these advancements.
I am the biggest Avid fanboy. I will use no other DAW because none come close and I know going from 32 bit to 64 is a huge task. I just really want to use the rest of the $6000.00 Machine I bought. Will I upgrade to 10? You bet your pasty butt I will.
Lets run through the new features:
New Pro Tools 10 software adds major new features to the world’s leading digital audio workstation, delivering on top requests from both audio post and music professionals. With it, Avid introduces several new tools and timesaving workflows, such as the top-requested Clip Gain, which separates pre-mix levels from Pro Tools software’s renowned mixing automation, greatly speeding up and improving the workflow between sound editors and mixers. Customers will also be able to achieve higher sound quality and better performance than ever, whether they’re recording, composing, editing, mixing, or playing back their sessions.
Work faster and easier with the most robust tools
- Speed up pre-mix and editing workflows with Clip Gain
- Experience better performance—even on network-attached or slow local drives—with disk handling improvements and real-time fades
- Get more flexibility—and 24-hour timeline capability—when conforming multiple projects into a single timeline
Sound your best, faster than ever
- Use multiple file formats and mixed bit depths in the same project—including interleaved—without converting files
- Record, edit, and mix in higher resolution with 32-bit floating-point file format support
- Get the sound of the renowned System 5 console EQ and dynamics with the Avid Channel Strip plug-in, now included with Pro Tools 10
Pro Tools 10 software (full version) retails for $699 US MSRP (please note that Pro Tools HD 10 software is bundled with Pro Tools|HD family systems only, and is not available for separate purchase except as an upgrade)
Pro Tools 9 owners can upgrade to Pro Tools 10 for $299
Pro Tools HD software owners can upgrade to Pro Tools HD 10 starting at $999
Crossgrade pricing is also available for owners of Pro Tools LE®, Pro Tools M-Powered™, and Complete Production Toolkit. For more pricing details, visit HERE
Review: U-he Zebra 2
Alright everyone, listen up. Everything Recording has a new addition to the team to help me with the reviews. Please welcome DC Patterson to the Everything Recording family.
DC is a location sound & music recordist, composer for film and television and produces albums for eclectic artists. He live on the far side of the planet in New Zealand.
I’m going to give the floor to him to review this extremely intuitive software synth package from u-he.
I play the “Atmosperherics” position in my band – lots of evolving pads, simple leads and massive impacts. Not surprisingly I use Spectrasonics Omnisphere (under Live8) for most of this, but along comes Zebra (www.u-he.com/cms/zebra) to make me see things differently. Zebra neatly covers the evolving pads and (not so) simple leads department. And it comes with 3 really tricked out extras that make this a great package. Straight up front I knew I had something I could play live. But if you are recording, and have the time, you’ve just stepped into a word where you can get a vast amount of sounds from one interface. I played more than I programmed, and I’m sure I’ll learn new stuff for a long time as I get deeper, but since I want you to try the darned thing for yourself, go to their website and get the demos – then play the heck out of it and have some fun.
To get us all started, I run over some of the features, and share some of my discoveries.
Zebra
Zebra 2 is a modular synthesis environment. That’s the easy part. Every one’s seen that whole wall of Hanz Zimmer’s studio covered in one modular…this is the software equivalent. In fact, It’s probably replaced it’s hardware forbear as you can hear Zebra on The Dark Knight, and a few of Mr.Zimmer’s (we are not worthy) recent scores. And a few other big time films too! Unlike the wall of wires, and so many synth programs, Zebra is easy to run, and even easy to mess about with under the hood. The UI is clean and friendly, and there are more skins to amp up the ‘friendly’. The modules are easy to connect and move and even understand.
Everything is made from scratch, so you are going to get more flexibility than a ‘sampler’ or even ‘sample based’ synthesis approach. I noticed right away that sounds moved about my headphones differently – because nothing is set in stone with Zebra. You can approach it in two ways…wait for it…black or white…(sorry): Preset whore (that’s me) your way through a bajillion interesting sounds…then use them as a basis for tweaking your way to your own patch.
Or…
You can watch all 47 easy to follow YouTube videos that take you through the functions and interactions of every module and effect (found HERE)
Part of Zebra 2’s charm is it’s quietly efficient visual interface. A bit like Propellerheads’ Reason in that you can move things around, and there is a reason to how thing work together, but it eclipses Reason in that the modules are all similar enough that you don’t get confused but an unnecessary clamor of multicolored boxes with the controls all in different places. And unlike some modular approaches, it’s not a scantily clad series of line diagrams either. Zebra gets the balance between modular and audio components right. The knobs are knobs and the displays are easy to interpret. Having said that, it’s still a powerful and deep piece of software. Preset wastrels beware, you may have to learn a couple of things to edit the patches. But, it won’t be as hard as many of the synths I’ve tried in the past.
And did I mention the 47 videos plus a large support base and user community? Make the effort and this might be the only synth of it’s kind you need (true at least for the 10% that really put the work in).
When you first open Zebra, you are in “Perform” mode. You get 4 x/y controllers (nice large ones) labeled with their basic function on top, and the specific function of the x and y positions in a (almost too) small type underneath. For example, a controller called “Character” on top had x + = Resonance and Y= waveform written underneath. These controllers are specific to the patch, and some patches use only one of the 4 controllers – the others being graphically obviously disabled – a great thing that stops you adjusting a control that’s not doing anything (we’ve all been there) and wondering why we don’t hear it.
3/4 Down you get a series of panels you move between to adjust oscillators and the apreggiator etc. There is also a patches window that lets you browse by category and has a simple view of the current patch’s modular layout. When you are in Synthesis mode you get to see how the sound is put together. Remember, these are just displays, you can keep playing and listening as you navigate around. In the center is the main grid that gives you an overview, the actual generators are on the left, and the modulators are on the right – check wikipedia if you don’t know what these do. It’s important, but won’t fit in the scope of this review.
You can adjust the size of Zebra’s interface, a complex patch with a few modules is going to be scrollable, and therefore the ingenious main grid shows you simply how everything fits together. Easy to read, and therefore easy to understand. I spent a few hours right away just playing with the fantastic sounds that came with the basic version. There is a very large community of users and plenty of places to get free and affordable add-on patches. The fact that anyone can use Zebra (not being limited by no access to original samples) to create patches from scratch in a way that more accessible to musicians (not just squirrels on meth and that guy that built the Karma Keyboard) means Zebra stands to be one very influential and diverse tools we’ve seen in a while. If you just make the effort to start editing even the presets, you’re on your way to creating new and rewarding sounds.
Zebralette
This is a reasonably simple oscillator ‘playground’ for quick playing and basic tinkering – but simple doesn’t mean boring. This is the caviar of simple. It’s small, just open the jar, but…Lot’s of delicious sounds are there for the tasting.
Right off the bat you get great lead instruments with the sort of Vangelis/ARP sweeping and evolving delirium. I love it! Many of them move in such a way that a single note sounds best in, for example, the low end, while chords function well in the highs. It has a lot to do with the timing of the motion being more organic – the lows move at a different time to the highs, but it all fits together. This is a vast improvement on many less able synths where playing a lower note simple changes the pitch. This is an instrument for Jarre fans, a lot of retro color, but melodic and graceful, rather than the ‘fork through your eye’ shriek of a lot of modern dance music textures some synths favor. If Omnisphere didn’t exist, and I still had my Roland XP30, I’d have given a nut or two to get a hold of Zebralette! And I would have cheerfully parted with the XP30 if I could swap.
In the middle of the interface is a window with a waveform displayed – a great start to understanding how the patch is going to behave. But it gets better – you can directly grab the waveform and jerk it around the place to edit the patch, and underne the display is a series of boxes with alternate waveforms displayed. Simply click one to get a new waveform. All of this works smoothly in real time without dropouts, clicks or any other coitus interuptus between you and the magic tones swelling through your brain. (I use headphones).
A lot of what I was hearing in the presets were not so much vintage (read old patches from previous products by many synth makers) but had a sort of extremely usable “old school’ vibe. Mellow but tasty leads. Pads that filled in a track nicely – all of it in that rare category of usable. So usable in fact that rather than trying to find a lick that suited the patch, I found the patches making it easier to sound out tasty licks. I think Ray Charles would have spent a week holed up with the El Piano (electric piano) patch driving it’s variations into new but elegant versions of itself, in turn bringing a fresh feel to even a simple riff.
You get 2 effects per patch on the bottom of the interface – the simple knobs are very easy to grab with the mouse and display their setting in ‘radar’ sweep inside the knob – a great graphically powerful way to display how far you’ve gone, and how much further you can push a parameter. Like an airplane – under the heat of performing live, or recording off the cuff, it’s vital you can find your way around the instrument(s) and while Zebralette is packed with (great useful) controls, it’s broken in to easy to spot regions that make sense. These are broken into Tune, FX, Phase, Waveform, & VCA. At the bottom of the instrument is a choice of modulation, effects, and a preset browser that has a nice set of categories to find that big bootie bass in a hurry.
At the very top is a u-he Zebralette nameplate that has a link to the company website embedded. The rest of the top is taken up with a simple back/forward preset changer (and if you click on the current patch it gives you a list of patches in that particular category). This is implemented more forgivingly than Native Instruments version where it’s easy to fall of the list. And finally, in the top right corner are some simple (but once again useful) specs: the number of voices, mode (such as polyphonic) and PB up down. If a control is unique to a patch, it says so – and if it’s disabled, it tells you. Once again, that saves years of twiddling a knob that’s going nowhere.
Many collections of preset patches seem to have the same tried and true (read tired) pure tones and noises. I didn’t find any in Zebralette’s arsenal. I never found myself skipping through a whole raft of “heard that before” bland offering. Kudos team for giving me a preset list that shows of the instrument without feeling like it has to prove anything by emulating other people’s sounds. A great example is JJ Fractalnation – a big juicy lead or brain smashing bass – I’ve heard big juicy bass notes like this, but Zebralette has a bit of organic motion that just pushes it over the top into “gotta play this loud ’till it hurts” territory.
Just after it is JJ Possible Implosion that has that same cheerfully grungy bass, but with motion and lively sparkle and reverb that just makes each note more than just a change of pitch. That sort of earthy individuality on each patch puts many hardware synths with their basic ROM patches sound very 1 dimensional in comparison.
Overall I found the sounds on Zebralette to be of a particular vintage tone, in the same way a Nuemann U47 has an ‘older sound’ that just makes us smile more than the newer stuff. Usable sounds, easy to edit and save your own, and a set of patches that you will be able to rely on for playing lead, and adding the odd mellow sprinkle to any song. I found the overall tone to be mellow, but it’s easy to crank open a filter or two for a little fork to the forehead action.
Zebrify
A quick to learn fx VST that uses the same 4 xy controllers as it’s synth namesake. Each preset has it’s own unique set of parameters that you run by flinging (or moving if you’ve had less caffeine) up, down, back and forth as you enjoy the righteous mangling and syrupy reverbs that you can of course design and implement at your whim. It has a Perform page which even a noob will figure out, but under the hood (via a series of pages switched to from the lower half of the display) is a very customizable and powerful effects engine. It’s easy enough to get started with great presets, but remember, when you have the time you can make the effects you want, then manipulate them and breath life and movement into your mix.
More fun than a Korg Kaoss and 2 XXL cans of Monster.
Zrev
A reverb with more buttons and knobs than Darth Vader’s bathroom. It has some wicked sounds, but I’ll have to write back in a week or two when I’ve mastered it. I quote the manual here by saying “The left section is a feedback delay network with damping, the right section is two cascades of nested allpass filters with adjustable feedback for each set.”
Feedback in audio is a powerful way to get frequencies tripping over themselves to articulate very elaborate tones and interactions. If you’ve ever envied the lead guitarist humping his axe in front of an amp, now you have a reverb that can do similar sonic rearrangements (less the performance histrionics guitars induce).
The manual poo poos a random approach to setting the jolly thing, then give you an email address to send your settings if you think you’ve nailed it. Think of it as the undiscovered country – great things are to be revealed if you don’t get eaten first.
In Conclusion
I don’t believe one synth can truly rule them all – as soon as you have two or more engines in the same instrument it’s going to get unwieldy – thus I decry and deride any synth that tries to do too much. Zebra just does it’s thing without fuss.
Zebra as a synth is wonderfully playable live. That’s something I don’t find with Reason or Reaktor on several counts. It’s powerful in ways only getting under the hood will unleash; and since it’s 100% synth, no samples (take that preset harpie sampler) you have 100% control and about 200% flexibility. I applaud the documentation and video training, it’s backed by a large community. What’s not to love? I can afford it, and I can play it live within 15 seconds of install. That’s cool.
It makes me sound good. That’s even cooler.
As with any real bit of programming, you are going to have to learn the basics and apply a bit of effort to get educated. With Zebra, this has so for been an easy and rewarding experience; but I can see it’s going to take time. If you are already familiar with modular thinking or programming, you’ll be up and running in no time. My limited skills from Reason were enough education to get me started. The rest of you card carrying “Got my Moog and my copy of Switched on Bach” nuts will be very happy campers.
The 3 other programs that came with Zebra are worth $100 on their own, so all in all a great sounding and great value deal – you should start selling blood now to buy it. Hey – that’s way less than the pair of kidneys the hardware version would have cost you for a fraction of the power.
Native Instruments: Got Damage!!
We used to say GOT DAMAGE when we were younger because it sounded dirty so it was refreshing to be reminded of it. Now go out and say it all day!
Native Instruments have come out with Heavylocity Damage to make those huge sounding percussive drum tracks in movies but you can easily integrate them into all sorts of music (even redneck rock!.)
DAMAGE delivers breathtaking cinematic percussion right out of the box. Created by Heavyocity to give your music a tense, epic edge, DAMAGE provides an arsenal of deeply-sampled drums, crushing loops, and smashing one-shots, all recorded in brutal detail. From battered dumpsters and exploding cars to edgy electronics, the entire gamut of modern cinematic sound comes together in this uniquely playable and inspiring instrument. Deep, thrilling and intense – DAMAGE never sounded so good.
Here is a lovely trailer showing what Damage can do for you!
DAMAGE is available from November 1st at your local reseller or the NI Online Shop for $339 / 299 €
For more info, Click here GOT DAMAGE!!