74.2 F
Houston
Friday, November 15, 2024
AffiliateMusic Software Bundles from Pluginboutique.com
Home Blog Page 37

Applied Acoustics Systems Releases Objeq Delay

Delay is easily one of the most important effects needed to create dynamic and rhythmic tracks. Subtly, it can add space, aggressively, it can make instruments pop out of the speakers. I’m always game for a unique approach to effects and Applied Acoustics Systems have thrown a new element into delay.

Montreal, Quebec—April 11, 2017—Applied Acoustics Systems today announces the release of Objeq Delay, an all-new effect processor.
Objeq Delay is a creative effect plug-in combining acoustic filtering with a clever delay unit. The plate, beam, drumhead, and string objects impart evocative acoustic resonances to the input signal. Further shaping is also available via low- and high-cut filters. The in-series delay acts as a classic unit or can split the first and subsequent repeats to either remodel the attack or create complex rhythmic patterns. A LFO module completes the package with comprehensive modulation destinations to the filter, resonator, and delay parameters.
”Objeq delay is a truly creative and fun effect with multifaceted applications,” said Eric Thibeault, the product’s designer, “Objeq Delay is obviously a great delay unit, but the complete feature set takes it to another level. The acoustic resonator is a great percussion track enhancer—it’s fantastic on kicks and snares. The split between the first and subsequent echoes can mangle simple loops into new complex rhythms. The LFO allows various modulator-type effects such as flanger and chorus. And then when you bring it all together, a highly resonant object with the delay brings you into the drones territory.”

Pricing and Availability
Objeq Delay is available now at a suggested retail price of US$139 but until May 15th, 2017, it is offered at the introductory price of US$99.
Objeq Delay runs on both Mac OS X and Windows in 32- and 64-bit host sequencers supporting the VST, Audio Units, and AAX Native plug-in formats.
AAS Objeq Delay—Acoustic Filter and Delay https://www.applied-acoustics.com/objeq-delay/

Impact Soundworks Releases PEAK RIDER 2 Plugin

Dynamics can be used to tame transient material but also can be used as a creative tool to shape tone and create movement. Impact Soundworks have updated their transient side-chain shaping tool with PEAK RIDER 2.

FULTON, MD, USA: audio software creator Impact Soundworks is proud to announce availability of PEAK RIDER 2 — advancing the creative scope of its popular PEAK RIDER release as a dynamic processing plug-in for any AU-, AAX-, RTAS-, and VST-compatible DAW (Digital Audio Workstation) host supporting sidechaining — as of April 13…
As an advanced sidechain dynamic processor that is as powerful as it is unique, PEAK RIDER 2 can be used to precisely match the dynamics of one signal to another, subtract or invert these peaks, closely follow the level of a generated tone, or equalise a signal while retaining the exact dynamic characteristics. Creatively, it can also be used for powerful transient designing, tight drum gating, dynamic retention across distortion or other effects, reshaping stereo imaging, and much more besides.
Better still, it includes a notable number of improvements above and beyond its popular predecessor — Pro Tools compatibility courtesy of AAX and RTAS plug-in format support should surely pique interest. But beyond that, the all-new EQ mode is incontestably worth PEAK RIDER 2’s enticing entrance fee as a productive processing system allowing up to 12 discrete parametric EQ bands to be simultaneously initiated. In this mode, custom and surgical equalisation can be applied to any audio signal while simultaneously maintaining the ‘dry’ signal volume. Now, even with steep cuts and boosts, a heavily-equalised track will still fit in the mix.
Making the most of PEAK RIDER 2 and its now-five-MODE operation assumes an appreciation of its concepts. The plug-in makes use of a sidechain input — a copy of the main input, an entirely different signal, or an internally-generated synth or noise tone. This sidechain is analysed and an continuous envelope is created in realtime; the same is done with the main input signal. These two envelopes can then be matched, combined, and subtracted for a wide variety of useful mix and sound design applications. Each envelope can also be split into multiple bands and detected using algorithms for PEAK — realtime, fast peak meter-style envelopes; RMS (Root Mean Square) — realtime, smooth envelopes; or SMOOTH — smooth, look-ahead, windowed-average envelopes; stereo LR (left-right) or MS (mid/side); and tweaked on a per-band basis.
Envelope usage is selected via the MODE knob. Choose from EXACT (matches the main envelope to the sidechain envelope), NOBOOST (matches the main envelope to the sidechain envelope — attenuation only), DUCK (subtracts or adds the sidechain envelope to the main envelope), EXPAND (expands the dynamics or the main envelope with the sidechain envelope), and, now, EQ (matches an equalised version of the main envelope to an unprocessed main envelope).
Elsewhere, PEAK RIDER 2 improvements include smoother parameter automation; informative GUI (Graphical User Interface) metering; SC Input Processor (process the input sidechain signal with panning, volume, filtering, and EQ, and also replace the signal with signal generators directly before being processed by any other dynamic modes); SC Signal Generators (Off, Tone, Pink); overhauled RMS algorithm; new presets; Undo/Redo buttons (PEAK RIDER 2 remembers each control changed while open); Next/Previous preset buttons; and updated registration hardware encoding.
Endless creative possibilities are available to production-savvy PEAK RIDER 2 explorers. Examples of matching the dynamics of one track to another at a basic level, even, encompass matching an ambient room mic to a close mic, tightening the reverb tail; matching time-aligned harmony vocals to a main vocal, syncing the volume of all vocal tracks; matching saturated drums to the unprocessed track, preserving dynamics with even extreme processing; matching a static synth to any rhythmic track to create new life and motion; matching a live bass to the mid frequencies of a drum kit so the bass and snare always hit together… to try is to buy, so why not download the free demo version today?

 

PEAK RIDER 2 can be purchased directly from Impact Soundworks for $99.00 USD — and a free demo version is also available — from here: https://impactsoundworks.com/product/peak-rider-2/#purchase (Note that owners of the original PEAK RIDER receive a discount coupon in their user account to upgrade for only $10.00 USD.)
For more in-depth information, including several superb-sounding audio demos, please visit the dedicated PEAK RIDER 2 webpage here: https://impactsoundworks.com/product/peak-rider-2
Watch Impact Soundworks Lead Developer Andrew Aversa’s PEAK RIDER 2 video walkthrough here: https://youtu.be/6BSW2Ez7eNk

Plugin Alliance Offers FREE bx_subfilter Plugin

Plugin Alliance makes incredibly useful tools for mixing and processing. Just look at bx_Console (Review HERE). Now low end can be tamed and shaped easily in just one easy tool. I’ve already installed it and threw it on bass and kick drum and the results are surprisingly quick and DEEP.

SANTA CRUZ, CA, USA: Plugin Alliance, a new ‘Über-standard’ supporting all major plugin formats and uniting some of the best-known international audio companies under one virtual roof, is proud to announce availability of bx_subfilter — an AAX Native and DSP-, AU-, VST2-, and VST3-compatible sub-shaping, punch-pronouncing processing plugin perfect for bringing clarity and definition to tracks that have troublesome low frequencies — fresh from founding partner Brainworx as the sixth addition to Plugin Alliance’s altruistic FREE category, as of April 11…
Polishing a mix’s low end can be tricky. Trying bass guitar DI tracks can sound ‘mushy’ and kick drum tracks can lose their ‘pop’. Put it this way: everything below 100Hz can sometimes become such an undifferentiated ‘soup’ of noise that it is difficult to know just where to start. So why not start with bx_subfilter.
By borrowing from the Filter section of its bigger bx_subsynth sibling, recently released by Plugin Alliance to considerable critical acclaim alongside artistic admiration from the likes of producer/remixer/DJ Dave Audé (Mark Ronson, Sting, Beyoncé), bx_subfilter is the perfect fit for anyone interested in bx_subsynth’s subharmonic strengths when it comes to unique low-end filtering but with no need for its subharmonic synthesis capabilities. Cleaning up troublesome low frequencies need not break the bank, nor need it be an overly-complicated EQ’ing exercise, thanks to bx_subfilter.
But bx_subsynth is a unique processing plugin built around the digital heart and soul of the (discontinued) dbx 120XP Subharmonic Synthesizer, using founding Plugin Alliance development partner Brainworx’s M/S (Mid-Side) matrix technology to control the stereo field and add sub, punch, and saturation to sounds; so what is bx_subfilter? It is actually a carefully crafted resonant high-pass filter that changes dramatically with frequency, designed by none other than Dirk Ulrich — owner of Brainworx — to solve the specific problem of tightening a sound’s core while removing unwanted muddiness from the low end. Ease of use and addressing the need for speed comes courtesy of its intuitive interface implementation, featuring four knobs only. Of those, Tight Punch controls a resonant high- pass filter that is specifically formulated for cutting problem frequencies in bass-heavy tracks while the Low End control applies a post-Tight Punch shelving EQ to achieve a perfect frequency-balanced sound. Self-explanatory Gain In and Gain Out controls are available for level matching and preventing clipping.

Clearly, then, bx_subfilter shares the same awesome analog-style filtering present in its bigger brother, but boasts an added bonus of selectable (Low, High, and Extreme) peaks for Resonance, rendering further flexibility for dealing with sources of varying bass content and production needs. Needless to say, eliminating subharmonic rumble and noise while emphasizing the ‘sweet spots’ in bass-heavy tracks, like bass guitars or kick drums, comes quickly and easily with bx_subfilter. But best of all… it is available for free from Plugin Alliance!

 

Simply sign up for a Plugin Alliance account and access bx_subfilter (and five further freebies). No dongle. No hassle. No payment required!
For more in-depth info, including several superb-sounding audio demos, please visit the dedicated bx_subfilter webpage here: https://www.plugin-alliance.com/en/products/bx_subfilter.html
Watch MixBetterNow.com’s bx_subfilter demo and walkthrough video here: https://youtu.be/GClrqZXBvUo

Plugin Alliance bx_subsynth

The dbx 120XP Waveform Modeling engine is a secret weapon for engineers and producers who want earth shattering low end to tracks. Now this same tool can be used in your DAW.

SANTA CRUZ, CA, USA: Plugin Alliance, a new ‘Über-standard’ supporting all major plugin formats and uniting some of the best-known international audio companies under one virtual roof, is proud to announce availability of bx_subsynth — a unique processing plugin built around the digital heart and soul of the (discontinued) dbx 120XP Subharmonic Synthesizer, using founding Plugin Alliance development partner Brainworx’s M/S (Mid-Side) matrix technology to control the stereo field and add sub, punch, and saturation to sounds — as of March 3…
Inspired by its superior subharmonic synthesis, Brainworx began by making a meticulous model of the legendary dbx 120XP Subharmonic Synthesizer’s Waveform ModelingTM engine, which generates discrete bass frequencies one octave below whatever is fed into it. Indeed, this was the secret weapon of many DJs, audio post professionals, and mix engineers for adding clean and powerful low end to sounds while shaking anything and everything within earshot. But far from simply seeking to emulate what had gone before, Brainworx took to supersizing the feature set of the original processor from which it took that inspiration by implementing a whole host of fanciful features to take things even higher — or, better said, lower! The result? Tighter, clearer, bigger, and resonant sounding bass can be synthesized from even the most meagre of sounds, such is the unprecedented level of power brought by bx_subsynth.
So how, exactly, does bx_subsynth do what it does and, more to the point, why does it do it so well? For starters, bx_subsynth generates subharmonics in up to three discrete frequency bands verses the original hardware’s two; the addition of a higher (56-80 Hz) Synthesized Frequency bass band for resynthesis — searching for the dominant frequency in the range of approximately 112-160Hz to synthesize a sub- octave from it — allows anyone to capture and nosedive the fundamental frequencies of a much wider variety of instruments, including snare drum and acoustic guitar. The Tight Punch control — a 6th-order resonant Butterworth high-pass filter at the input that can be used with or without the subharmonics summed in — creates crystal-clear, body-thumping bass by adding a resonant sub-bass peak and filtering out unwanted lows below its cutoff frequency. Powerful Edge processing permits selecting from two modes of operation — Smooth and Harsh — that compress and saturate tracks to deliver super-compact or explosively-trashy drums and throbbing, in-your-face bass guitar. Get this, though… being a Brainworx-branded plugin, bx_subsynth is truly the surgeon’s knife of stereo imaging, of course — choose to process only the mid channel or both left and right channels, collapse the processed bass to super-tight mono, and stretch the stereo image for mile-wide mixing!
But bass EQ cannot do what bx_subsynth does. Discrete frequencies generated by bx_subsynth set aside more space across the bass frequency band for other instruments, so sub-synth bass can be jacked up without muddying mixes. Moreover, EQs cannot boost bass in a thin track that is lacking in bottom end to start with, whereas bx_subsynth does not just boost bass, but also adds new bottom end! Unlike psychoacoustic bass processors that trick the human brain into hearing ‘phantom’ subharmonics that are non-existent and cannot be physically felt, bx_subsynth adds real sub-bass that will shake your body — Boom! shake-shake-shake the room-style!
Seriously, bx_subsynth is a serious tool that can be applied to almost anything… retune drum tracks by dialling in higher subharmonics for rack toms and lower ones for the floor tom to create colossal, pounding drum fills; boost different subharmonics on a kick drum and bass guitar to separate their respective sounds in the mix for increased clarity and punch; add subterranean thunder to sustained left-hand octaves on piano tracks; automatically generate a perfectly synchronised bass line from the bottom strings played on an arpeggiated acoustic guitar track — two knob twists are all it takes to focus the bass line’s image dead-centre and massively widen the guitar’s stereo image by up to 400%!
Remastering engineers can use bx_subsynth to add a fat bottom end to thin vinyl masters and old recordings made on narrow-gauge multitrack tape recorders. Sound designers can pump up weak cinematic effects with terrifying lows. DJs can turbocharge their sound systems’ low end to woofer-shattering extremes. Whatever the application, this is one helluva bone-rattling big bottom end that can be felt as well as heard!
Here it is, then… as an indispensable tool that can totally transform the way that low-end sound is designed and processed, bx_subsynth is the Holy Grail for bass junkies. Just ask Dave Audé!
Legal Disclaimer: dbx and 120XP are registered trademarks of Harman, Inc. bx_subsynth was developed by Brainworx Music and Media GmbH based on its own modelling techniques. Neither Harman, dbx, or any of their affiliates have endorsed or sponsored bx_subsynth in any manner, or licensed any intellectual property for use in this product.

bx_subsynth is available for purchase — as an AAX DSP-, AAX Native-, AU-, VST2-, and VST3-supporting plugin for Mac OS X (10.8 through 10.12), Windows (7 through 10), and Pro Tools 10.3.10 (or higher) — from Plugin Alliance and select VSSD (Virtual Stock Software Distribution) retailers for $149.00 USD. (Note that the proprietary Plugin Alliance Installation Manager means users can select, download, and install only the products and formats needed for their system.)
For more in-depth info, including several superb-sounding audio demos, please visit the dedicated bx_subsynth webpage here: https://www.plugin-alliance.com/en/products/bx_subsynth.html
bx_subsynth can be seen and heard in this tantalising trailer video here: https://www.youtube.com/watch?v=4TPFAVvelUw

Eventide Fission Plugin Featuring STRUCTURAL EFFECTS

Eventide dominated the 90’s with their Harmonizer effects units. Their plugins like UltraChannel and Space offer a new take on common tools used in mixing and effects. Eventide, still proving they’re not out of tricks releases Fission featuring Structural Effects.

LITTLE FERRY, NJ, USA: recording technology trailblazer Eventide enters a new plug-in paradigm by proudly announcing availability of FISSION — the first product to feature its seminal STRUCTURAL EFFECTS method for cleanly and completely separating the transient and tonal components of a sound in a patent-pending approach which makes it practical to modify the individual components independently.
While traditional approaches are limited by their reliance on dynamics processing, Eventide’s proprietary STRUCTURAL EFFECTS method makes use of frequency-and-time-domain-sifting to, in effect, deconstruct a sound.FISSION features multi-effects for the transient and tonal sections enabling modifications from the subtle to the bizarre. It’s a new tool for working with classic effects like delay, EQ, and reverb; and a looper’s dream. It’s also a new tool for traditional, utilitarian uses.
A novel FOCUS control makes it possible for FISSION users to ‘guide’ the separation. And an ability to ‘solo’ and mix the deconstructed audio allows for forensic and subtle changes. Modify, delay, or remove the transient plucks of a guitar part without affecting the tone; retune a snare drum without touching the crisp transient; modify, delay, or remove the tonal component of a piano line for a more staccato sound — FISSION is more than a plug-in… it’s truly the first of its kind!
Eventide Managing Director Tony Agnello admits, “We named the main separation control FOCUS, because we didn’t know what else to call it. This may sound silly, but if you have a knob that does something really useful and you don’t know how to label it, it’s a clue that you may be onto something new.”
Says Eventide Senior DSP Engineer Russell Wedelich: “STRUCTURAL EFFECTS is a new approach for modifying sound. If you can imagine that any sound is a combination of tonal and transient components, our method can be thought of as sifting sound. We’ve developed a ‘sieve’ which cleanly separates the smooth gold (tonal) from the jagged sand (transients).” There’s more to come as the trailblazing company keeps pushing forward: “FISSION is the first member of a new class of processors. We plan to develop a family of products based on this new technique, so stay tuned!”
Try FISSION and enter a new paradigm of sound modification. Put it into play and discover what becomes possible once a sound is split into its transient and tonal components. Add effects: Six studio quality effects — Delay, Tap Delay, Dynamics, Phaser, Reverb, and Gate + EQ — are available for the transient component and seven — Delay, Compressor, EQ, Pitch, Chorus, Reverb, and Tremolo — for the tonal component. Tweak the split: Never before was it possible to split, modify, and reassemble any sound while fine-tuning the split. FISSION’s unique STRUCTURAL SPLIT controls — SMOOTHING, TRANS DECAY, SOURCE TYPE, and FOCUS — combined with a real-time waveform display that provides clear tracking of transient/tonal split allows the user to adjust the split to taste.
FISSION bundles an array of sound-splitting presets from world-class creative performance and recording artists (including Richard Devine, Chris Carter, Suzanne Ciani, Joe Chiccarelli, John Agnello, Stewart Lerman, Steve Rosenthal, Erin Tonkon, and Kaitlyn Aurelia Smith). Eventide is clearly on to something special with FISSION.

 
FISSION is available now (as an AU/AAX/VST plug-in for Mac OS 10.7+ and Windows 7/8) for 45 days at an introductory price of $97.00 USD — rising to an MSRP of $179.00 USD thereafter — from Eventide dealers and its website: https://www.eventideaudio.com
For more in-depth information, please visit the dedicated FISSION webpage here: https://www.eventideaudio.com/fission

iZotope Unveils RX6

If you’ve ever worked in recording audio or post production, odds are you have come across iZotope. One of the oldest audio software companies has updated its audio correction tools RX to version 6.

CAMBRIDGE, Mass. — (April 20, 2017) iZotope, Inc., makers of award-winning tools for audio production, today released RX 6, the latest update to its flagship audio repair and enhancement software, RX. Built on years of extensive research in advanced digital signal processing and machine learning, RX 6 advances to a level of audio repair that once seemed impossible.
In RX 6, new features and workflows allow users to easily edit, repair and restore musical performances, while post production professionals can find new solutions to some of the once unsolvable issues in post production today.
“RX 6 pushes the envelope of what is possible in audio repair, while introducing tools that fit the needs of everyone, from the home studio artist to post production professionals,” says Gerry Caron, Chief Product Officer of iZotope. “Machine learning is enabling advancements across industries, including audio tech. With RX 6, we are utilizing this technology to address some of the audio industry’s deepest pain points, providing uncompromising quality and dependability to create truly great sound.”
Key Features & Benefits
RX 6 is available in four versions, each equipped with features to meet the needs of a variety of users:

  • RX Elements – budget-friendly version of RX featuring Voice De-noise, De-clip, De-click, De-hum plug-ins and the standalone audio editor.
  • RX 6 Standard – includes everything in RX 6 Elements, plus additional features including De-bleed, Spectral De-ess, Mouth De-click, Spectral Repair and more.
  • RX 6 Advanced – premier version of RX that includes everything in RX 6 Standard plus De-Wind and advanced features made possible through machine learning, like De-rustle and Dialogue Isolate.
  • RX Post Production Suite 2 – comprehensive post production toolkit for everything from dialogue editing to mixing and delivering. Post Production Suite 2 includes RX 6 Advanced, Neutron Advanced, RX Loudness Control and Insight, as well as a 1-year all access pass to Groove 3 Video Training and 50 download credits to the Pro Sound Effects Library.

Pricing & Availability
All versions of RX 6 will be available April 20, 2017 at www.izotope.com/rx6, and will be on sale through May 31, 2017.

  • RX  Elements will be available for $99 USD (reg.$129) and €93 EUR (reg. €122 EUR)
  • RX 6 Standard will be available for $299 USD (reg. $399) and €282 EUR (reg. €376 EUR)
  • RX 6 Advanced will be available for $799 USD (reg. $1,199) and €752 EUR (reg. €1130 EUR)
  • Post Production Suite 2 will be available for $999 USD (reg. 1,499) and €941 EUR (reg. €1,412 EUR)

Upgrade pricing can be found on iZotope’s website, and owners of previous versions of RX and Post Production Suite can find their upgrade coupons in their iZotope accounts. Users can also download a demo of RX 6 by visiting  www.izotope.com/rx6-advanced.

KV331 SynthMaster One Soft Synth

When creating pop and EDM music, variety is a must. Having as many Soft Synths as you can grab is essential. For $79.00, how can you avoid getting this wavetable synth? The interface looks great and features many effects to make your tracks stand out.

ANKARA, TURKEY: high-quality virtual instrument provider KV331 Audio is proud to announce availability of SynthMaster One — an easy-to-use wavetable soft synth with an intuitive workflow available in AU and VST formats for Mac OS X and Windows — as of February 27…
SynthMaster One shares the same sound engine as its award-winning big brother, SynthMaster, but boosts it with wavetable synthesis features. Fortunately for fans of wavetable synthesis, SynthMaster One’s simple layout, rich wavetable content, and inspiring factory presets from a world-class crack team of sound designers — including Arksun, Bülent Biyikoglu, Gerçek Dorman, Ufuk Kevser, Rob Lee, Vorpal Sound, Xenos Soundworks, and Aiyn Zahev — makes designing distinctive sounds simplicity itself.
In implementing true wavetable synthesis, SynthMaster One opens up new possibilities for sound design. Unlike SynthMaster, where only up to 16 waveforms can be sequenced to create a wavetable, SynthMaster One can read files that contain wavetables in them. SynthMaster One comes complete with a rich wavetable library that can be extended by placing wavetables in its Waveforms folder. Furthermore, each of its two oscillators feature 17 different algorithms controlled by TONE and PHASE parameters to shape the oscillator wavetable.
With its semi-modular architecture, there’s so much more to the easy-to-use SynthMaster One than might first meet the eye, however. For each instance of SynthMaster One, there are two oscillators (OSC 1 and OSC 2) each with sub- oscillators (SUB 1 and SUB 2), two filters (FILTER 1 and FILTER 2), four ADSR envelopes (MOD ENV 1, AMP ENV 1, AMP ENV 2, and MOD ENV 2), two LFOs (LFO 1 and LFO 2), a powerful 16-step arpeggiator/sequencer (each step of which has its own Velocity, Note Number, Note Length, Slide, and Hold parameters, as well as classic and more complex modes), and also 11 different effect types — Distortion, LoFi, Ensemble, Phaser, 6 Band EQ, Compressor, Vocoder, Delay, Chorus, Tremolo, and Reverb — that can be inserted into six different slots.
SynthMaster One’s oscillators have stereo outputs and are capable of up to 16 UNISON voices. By using the VOICES, VOICES MIX, DETUNE CURVE, DETUNE SPREAD, PAN SPREAD, TONE SPREAD, PHASE SPREAD, and WAVE INDEX SPREAD parameters, each oscillator can generate a rich ‘supersaw’ sound. Still deeper, each sub-oscillator can be connected to its associated oscillator in five different modes, meaning users can choose to use them as regular sub-oscillators or have them do complex modulations, such as ring modulation, amplitude modulation, phase modulation, or frequency modulation. The sub-oscillators can also synthesize different types of noise.
SynthMaster One offers four different categories for each of its filters — namely, ladder, diode ladder, state variable, and bite, and all filter algorithms are created using zero-delay feedback filter technology. The filters can sound very warm, with advanced filter parameters like INPUT GAIN, DRIVE, and ACID.
Aside from 12 preconfigured modulation matrix entries to make sound design even easier, new modulations can quickly be created by simply dragging a source or destination onto any knob on the user interface. Up to 24 modulation matrix entries can be created using 24 modulation sources and 234 destinations.
Whether revisiting the glory days of wavetable synthesis or taking it kicking and screaming into the future, SynthMaster One has what it takes to win many musical admirers — and even supports Scala tuning in doing so! Easy to use and easy on the pocket, why not wave in intuitive wavetable synthesis with a little help from your friends at KV331 Audio?

 

SynthMaster One is available in 64-bit AU and VST formats for online purchase directly from KV331 Audio for $79.00 USD from here: http://www.synthmaster.com/synthmasterone.aspx (Existing SynthMaster owners can crossgrade for $29.00 USD.)
For more in-depth information, please visit the dedicated SynthMaster One webpage here: http://www.synthmaster.com/synthmasterone.aspx
SynthMaster One audio demos can be heard here: https://soundcloud.com/kv331synthmaster/sets/synthmaster-one-factory
Watch KV331 Audio’s introductory series of SynthMaster One videos here: https://youtu.be/GpL4KBkoBdc?list=PLlIdjW2rswhpR4-kV90iBzRnPFajUFtKz

StudioLinked Releases Studio Rack Multi-Effects Plug-in

For the mixer who wants quality on the go, StudioLinked has a plugin for you. This easy-to-use all-in-one plugin features EQ, Compression, Effects and more. Coming in at $59.99, this is a steal.

BOZEMAN, MT, USA: urban and contemporary music virtual instrument specialist StudioLinked is proud to announce availability of STUDIO RACK — a curb-appealing multi-effects plug-in packed with time-saving, speedily-tweakable presets perfect for any music producer, DJ, or engineer mixing hip-hop, R&B, pop, rock, EDM, and country productions — as of April 18…
As an adaptable multi-effects plug-in that’s as easy on the eye as it is in use, STUDIO RACK radically changes any sound with three types of self- explanatory speaker emulation — HIGH, MID, and BASS (that, of course, can also be switched to OFF). Variable amounts of DELAY (with SYNC), REVERB, STEREO, and CHORUS can quickly be dialled in to suit any application, effects-wise, while turning the GUI-dominating DRIVE control pushes things to the limit. Letting users quickly make more changes comes courtesy of a fixed COMPRESSOR with GAIN and MIX sliders; similarly, CUTOFF (frequency) and RES (resonance) control-equipped HIPASS and LOWPASS filters further refine results, and a self-explanatory SATURATION knob nicely rounds out production proceedings.
Placing STUDIO RACK on any vocal, 808 sub, piano, guitar, drums, or final mix lets it transform and add a polished finish faster than ever to any production. Earth-shattering changes need not cost the earth either, thanks to an affordable purchase price that should surely suit any production budget!

 

STUDIO RACK is available for online purchase directly from StudioLinked — as a 32- and 64-bit AAX, AU, and VST plug-in for Mac and PC — for $59.99 USD from here: https://www.studiolinked.com/product/effect-plugins/studio-rack-muti-fx/

Watch StudioLinked’s STUDIO RACK demonstration video here: https://youtu.be/nnHsHATOL_Y

Orange Amps Releases Dual Discrete Op-Amp

Orange amps have recently ventured into audiophile areas like the O-Edition Headphones (Review HERE). Now they have moved into even more geeky areas with a new Op-Amp

Orange Amplification has launched the new Dual Discrete Op-Amp which has been specifically designed for audio use. It is one of the most musically sounding of its kind on the market today.
Built to a high specification, the Dual Discrete Op-Amp has been constructed for superior musical audio performance purposes. Unlike existing products, it only contains the gain blocks that are needed to give good clean audio. Each of the individual transistors and resistors are of the highest quality, so the Op-Amp runs as close to pure Class A as possible instead of the class B operation seen in IC Op-Amps. It has been designed to be 8 pin DIP compatible, and comes with a socket, so is easy to drop in and replace. The DC offset of Orange’s Op-Amp is low, which means they can be used almost anywhere, even active filters.
We wanted to design something purely for audio’, explains Adrian Emsley, Orange Amplification’s Technical Director, ‘Many Op-Amps perform well on paper but the trouble is the human ear does not hear quite the same way as test equipment. To me, this Op-Amp sounds more musical, more natural, with the transient sound feeling more real and less synthetic.’

 
Price: $53.00
To find out more about the Orange Op-Amp and its full specifications please go to https://orangeamps.com/shop/op-amp and to see Adrian Emsley talking about the new Op-Amp check out this video here https://youtu.be/tKanR1aM16I

Slate Updates Raven to 3.3 with Multitouch

The Slate Raven is a centerpiece at Everything Recording HQ. This control interface proves to be the one of the most useful pieces of hardware in the studio. Mixing or tracking on the road has become a pain due to this great control surface. Now the software has been updated with one of the most major updates since its release.

 

Today we are introducing the next evolution of our RAVEN series Multi-Touch Consoles. Introducing RAVEN 3.3, including the first ever DAW Multi-Touch GESTURES, support for Cubase & Nuendo on PC, and much more!
“You just won the audio industry with GESTURES!” – Paul Wolff.
RAVEN Allows You To Mix Faster, Smarter, And With More Creativity. And It’s AFFORDABLE.

 
You Can Get A New MTi2 For Just $999, And You Can Get Our
New CORE Station For As Little As $1999.
For more information visit http://www.slatemt.com/products/raven-mti/

Most Recent Reviews